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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 15:01:53 +08:00
Files
Dog-Lynx-And-HCN/components/Bullets/HXD.tscn
T
fallingshrimp e581a4e381 feat(武器): 调整茴香豆武器参数和效果
修改茴香豆武器的散射角度从40°降低到20°
添加反弹伤害衰减20%的机制
当特效纹理ID为1时不计入反弹次数
更新武器描述模板和数值计算
移除不再使用的HXDBoom特效脚本
2026-02-02 11:52:26 +08:00

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[gd_scene load_steps=8 format=3 uid="uid://bqqi6l5wjbal0"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_2mhxm"]
[ext_resource type="Script" uid="uid://4mb47jqtc8f7" path="res://scripts/Contents/Bullets/HXD.gd" id="2_4lnkm"]
[ext_resource type="Texture2D" uid="uid://cn8otc1mue01x" path="res://resources/bullets/HXD/1.png" id="2_c1db4"]
[ext_resource type="Texture2D" uid="uid://cu7y6xuwad1if" path="res://resources/bullets/HXD/2.png" id="3_4lnkm"]
[ext_resource type="Texture2D" uid="uid://spfkgh4a2lbu" path="res://resources/bullets/HXD/3.png" id="4_ag3l8"]
[sub_resource type="SpriteFrames" id="SpriteFrames_lskjb"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("2_c1db4")
}],
"loop": true,
"name": &"0",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": ExtResource("3_4lnkm")
}],
"loop": true,
"name": &"1",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": ExtResource("4_ag3l8")
}],
"loop": true,
"name": &"2",
"speed": 5.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_4lnkm"]
size = Vector2(32, 20)
[node name="HXD" instance=ExtResource("1_2mhxm")]
script = ExtResource("2_4lnkm")
displayName = "茴香豆"
penerate = 1.0
penerateDamageReduction = 0.2
lifeTime = 5000.0
[node name="texture" parent="." index="0"]
scale = Vector2(0.2, 0.2)
sprite_frames = SubResource("SpriteFrames_lskjb")
animation = &"2"
[node name="hitbox" parent="." index="1"]
shape = SubResource("RectangleShape2D_4lnkm")