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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-29 23:41:54 +08:00
Files
Dog-Lynx-And-HCN/scripts/Contents/Summons/LGBTFlag.gd
T
fallingshrimp f13468bc0a feat(召唤): 调整召唤物属性和武器配置
- 修改HJM和LGBTFlag的吸引力数值
- 为武器类型枚举添加SUMMON选项
- 优化召唤逻辑,当达到上限时移除最早召唤物
- 调整Shield武器的属性和描述
- 更新Rooster角色的武器配置
- 修复LGBTFlag攻击角度计算问题
2025-12-13 11:26:12 +08:00

35 lines
949 B
GDScript

extends SummonBase
var maxTraceTime: float = 0
var tracePower: float = 0
var count: int = 0
var angle: float = 0
func register():
attackCooldownMap[0] = 1000
func ai():
tryAttack(0)
func attack(type):
if type == 0:
var tracer = EntityTool.findClosetEntity(position, get_tree(), false, true)
var startAngle: float
if is_instance_valid(tracer):
startAngle = position.angle_to_point(tracer.getTrackingAnchor()) + deg_to_rad(randf_range(-1, 1) * 45)
else:
startAngle = deg_to_rad(randf_range(0, 360))
for i in count:
if !is_instance_valid(tracer):
break
for bullet in BulletBase.generate(
ComponentManager.getBullet("LGBTBullet"),
myMaster,
findWeaponAnchor("normal"),
startAngle + deg_to_rad(i * angle)
):
if bullet is LGBTBullet:
bullet.tracer = tracer
bullet.baseDamage = atk
bullet.maxTraceTime = maxTraceTime
bullet.tracePower = tracePower
await TickTool.millseconds(50)