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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00
Files
Dog-Lynx-And-HCN/components/Bullets/PurpleCrystalSmall.tscn
T
fallingshrimp 1b737ac8aa feat(角色): 为赛博猫猫和深海添加掉落物品配置
feat(武器): 新增引力源武器及其资源文件
- 添加引力源武器的场景配置和SVG资源
- 包含引力源武器的物理效果和描述文本

fix(子弹): 调整紫色小水晶的穿透属性
- 将穿透值设为0.25
- 更新链式机枪的描述以反映穿透属性变化

refactor(角色): 移除公鸡角色的武器存储
- 删除公鸡角色中不再需要的武器实例

chore(关卡): 更新调试关卡配置
- 将waveDebugConfig改为使用WAVE_MOWING
2026-04-11 09:48:08 +08:00

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[gd_scene format=3 uid="uid://c6wjncfsm2rxw"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_7tnrb"]
[ext_resource type="Script" uid="uid://t1q1eq8fk0ro" path="res://scripts/Contents/Bullets/PurpleCrystal.gd" id="2_it0pa"]
[ext_resource type="Texture2D" uid="uid://c7hyatbuieaj" path="res://resources/bullets/purple-crystal/frames/0.svg" id="3_3f3gq"]
[sub_resource type="SpriteFrames" id="SpriteFrames_r86b3"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("3_3f3gq")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="CircleShape2D" id="CircleShape2D_gdnkp"]
radius = 5.0
[node name="PurpleCrystalSmall" unique_id=468411397 instance=ExtResource("1_7tnrb")]
modulate = Color(1.5, 1.5, 1.5, 1)
script = ExtResource("2_it0pa")
displayName = "微型水晶"
speed = 15.0
baseDamage = 1.0
penerate = 0.25
lifeTime = 1000.0
[node name="texture" parent="." index="0" unique_id=162977358]
scale = Vector2(0.6, 0.6)
sprite_frames = SubResource("SpriteFrames_r86b3")
[node name="hitbox" parent="." index="1" unique_id=175349408]
shape = SubResource("CircleShape2D_gdnkp")