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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-27 22:41:56 +08:00
Files
Dog-Lynx-And-HCN/scripts/Statemachine/ObstacleStateBar.gd
T
fallingshrimp 3698127345 feat(障碍物系统): 添加草墙障碍物及相关功能
实现草墙障碍物系统,包括以下主要变更:
- 新增草墙障碍物资源、脚本和场景
- 添加障碍物状态显示UI
- 扩展组件管理器支持障碍物类型
- 修改子弹系统以支持对障碍物的碰撞检测
- 调整实体碰撞层设置
- 为公鸡角色添加草墙武器

新增功能允许玩家放置可阻挡敌人的草墙障碍物,并显示其生命值状态
2026-01-27 20:52:26 +08:00

18 lines
499 B
GDScript

extends Node2D
class_name ObstacleStateBar
@export var obstacle: ObstacleBase
@onready var healthBar: ColorBar = $%health
@onready var currentLabel: Label = $%current
@onready var maxLabel: Label = $%max
@onready var levelLabelContainer: HBoxContainer = $%levelLabel
func forceSync():
healthBar.maxValue = obstacle.healthMax
healthBar.currentValue = obstacle.health
healthBar.forceSync()
func applyText():
currentLabel.text = "%d" % obstacle.health
maxLabel.text = "%d" % obstacle.healthMax