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eba66282f0
统一BigLaser和LaserSummoner的offset_bottom值为2000,并移除LaserSummoner中多余的offset_top设置
13 lines
381 B
Plaintext
13 lines
381 B
Plaintext
[gd_scene load_steps=2 format=3 uid="uid://ltqx7fyovhla"]
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[ext_resource type="PackedScene" uid="uid://8gjjfju6p3fh" path="res://components/Bullets/Common/LaserSummoner.tscn" id="1_ukbip"]
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[node name="BigLaser" instance=ExtResource("1_ukbip")]
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needEnergy = 100.0
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knockback = 10.0
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recoil = 4.0
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[node name="rect" parent="texture" index="0"]
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offset_top = 0.0
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offset_bottom = 2000.0
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