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Files
Dog-Lynx-And-HCN/scripts/Contents/Characters/KukeMC.gd
T
fallingshrimp 547e059c5b feat(子弹系统): 将子弹添加到子弹组并调整KukeMC的检测逻辑
- 在BulletBase.gd中为生成的子弹实例添加"bullets"组
- 修改KukeMC.gd的ai逻辑,改为检测"bullets"组而非"bullet"组
- 调整KukeMC的子弹检测距离从100增加到200
- 移除KukeMC对bosses组的检测逻辑
- 在Wave.gd中将默认数据改为testBoss波次并添加KukeMC
- 为KukeMC场景添加脚本并设置初始生命值
2025-09-08 22:35:24 +08:00

12 lines
282 B
GDScript

extends EntityBase
class_name KukeMC
func register():
fields[FieldStore.Entity.MAX_HEALTH] = 1000
func ai():
for bullet in get_tree().get_nodes_in_group("bullets"):
if (
bullet is LGBTBullet and
bullet.position.distance_to(self.position) < 200
):
bullet.tryDestroy()