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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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4990a3e300
添加Gobo角色,包括武器、召唤物和治疗导弹功能 - 新增Gobo角色模型和动画资源 - 实现Gobo武器系统,可召唤Gobo单位 - 添加治疗导弹功能,Gobo受伤时会发射治疗友军 - 优化实体基础类,添加生命值初始化方法 - 修改子弹伤害判定逻辑,支持友军伤害设置
14 lines
423 B
GDScript
14 lines
423 B
GDScript
@tool
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extends Weapon
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func update(to: int, origin: Dictionary, _entity: EntityBase):
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origin["health"] += 5 * to * soulLevel
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origin["percent"] += 0.02 * to * soulLevel
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return origin
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func attack(entity: EntityBase):
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var gobo = entity.summon(ComponentManager.getSummon("Gobo"))
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if gobo is GoboSummon:
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gobo.percent = readStore("percent")
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gobo.initHealth(readStore("health"))
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return true
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