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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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a056f75fdb
添加新的WhiteSoul子弹类型,继承自BulletBase 调整SevenSoul子弹逻辑,使其能生成WhiteSoul子弹 修改Chick角色的攻击冷却时间和子弹数量 更新SevenSoul武器的伤害描述和音效音量 将默认测试波次改为Chick 移除Diamond子弹的自伤逻辑
32 lines
1.3 KiB
Plaintext
32 lines
1.3 KiB
Plaintext
[gd_scene load_steps=5 format=3 uid="uid://c5y4g70evwy46"]
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[ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_0f84s"]
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[ext_resource type="Script" path="res://scripts/Contents/Weapons/SevenSoul.gd" id="2_n7gtb"]
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[ext_resource type="Texture2D" uid="uid://b8w31dkev8nc8" path="res://resources/bullets/seven-soul/soul-red.png" id="4_a4r2b"]
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[ext_resource type="AudioStream" uid="uid://dy4k5mni7d7wo" path="res://resources/sounds/weapon/Finale - Toby Fox.wav" id="4_tmgox"]
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[node name="SevenSoul" instance=ExtResource("1_0f84s")]
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script = ExtResource("2_n7gtb")
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avatarTexture = ExtResource("4_a4r2b")
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displayName = "人类灵魂"
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typeTopic = 3
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store = {
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"atk": 1
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}
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descriptionTemplate = "召唤7条人类灵魂,每条以10Hz的频率造成$atk点伤害。"
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cooldown = 2000.0
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[node name="attack" parent="sounds" index="0"]
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stream = ExtResource("4_tmgox")
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volume_db = 20.0
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[node name="avatar" parent="container/info" index="0"]
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texture = ExtResource("4_a4r2b")
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[node name="name" parent="container/info" index="2"]
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displayName = "人类灵魂"
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typeTopic = 3
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[node name="description" parent="container" index="2"]
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text = "[center]召唤7条人类灵魂,每条以10Hz的频率造成[color=cyan]1[/color]→[color=yellow]2[/color]点伤害。[/center]"
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