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ef03aa2922
将EntityStateBar的_ready逻辑移到EntityBase中统一管理 修改BossBar的更新逻辑从_physics_process改为_process 调整Wave配置中Boss的出现波次从8改为1
7 lines
118 B
GDScript
7 lines
118 B
GDScript
extends Node
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class_name EntityStateBar
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@export var entity: EntityBase
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@onready var healthBar: ColorBar = $"%health"
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