mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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0e4d6e6fe3
实现初始增益选择面板的创建和显示逻辑,包括: - 新增SelectInitialFeed面板场景和脚本 - 修改CompilingTip面板结束后跳转到选择面板 - 在ComponentManager中添加面板管理功能 - 优化UIState的面板加载和切换逻辑
14 lines
453 B
GDScript
14 lines
453 B
GDScript
@tool
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extends FullscreenPanelBase
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func afterOpen(_args: Array = []):
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if WorldManager.isRelease():
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for key in ComponentManager.effects:
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var effect = EffectController.create(ComponentManager.getEffect(key), Vector2.ZERO, self)
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effect.modulate.a = 0.01
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(effect.sounds.get_node("spawn") as AudioStreamPlayer2D).volume_db = - INF
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effect.shot()
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await TickTool.millseconds(3000)
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await TickTool.frame()
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UIState.setPanel("SelectInitialFeed")
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