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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-29 07:21:54 +08:00
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Dog-Lynx-And-HCN/components/Bullets/FireScan.tscn
T
fallingshrimp 187100f500 refactor(子弹系统): 将子弹前进逻辑提取到PresetsAI类中
将多个子弹类型的forward调用统一到PresetsAI类中,提高代码复用性
删除LockLauncher.gd文件及部分场景文件中冗余的fields配置
2025-08-29 10:56:33 +08:00

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[gd_scene load_steps=4 format=3 uid="uid://db2cbgyyjpydp"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_cqre5"]
[ext_resource type="Script" path="res://scripts/Contents/Bullets/FireScan.gd" id="2_qprdp"]
[sub_resource type="SegmentShape2D" id="SegmentShape2D_omahd"]
a = Vector2(0, -10)
[node name="FireScan" instance=ExtResource("1_cqre5")]
script = ExtResource("2_qprdp")
lifeDistance = 200.0
[node name="hitbox" parent="." index="1"]
shape = SubResource("SegmentShape2D_omahd")