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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00
Files
Dog-Lynx-And-HCN/components/Bullets/CursorKnife.tscn
T
fallingshrimp 93fdb8e2b8 feat(武器系统): 添加武器来源显示功能并优化光标刀碰撞
- 在武器卡片中添加来源显示标签和数组字段
- 将光标刀的碰撞形状从矩形改为线段
- 为光标刀添加命中时的击退效果
- 优化场景文件格式和节点唯一ID
2026-04-04 08:55:15 +08:00

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[gd_scene format=3 uid="uid://cxjsajua2a82n"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_epcdw"]
[ext_resource type="Script" uid="uid://c337id4kvvj58" path="res://scripts/Contents/Bullets/CursorKnife.gd" id="2_glt8o"]
[ext_resource type="Texture2D" uid="uid://geax1diwtp48" path="res://resources/bullets/cursor/knife1.png" id="5_aqt0q"]
[sub_resource type="SpriteFrames" id="SpriteFrames_vdv8l"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("5_aqt0q")
}],
"loop": false,
"name": &"default",
"speed": 10.0
}]
[sub_resource type="Animation" id="Animation_glt8o"]
length = 0.001
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:scale:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".:scale:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0),
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
"times": PackedFloat32Array(0)
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath(".:modulate")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 1)]
}
[sub_resource type="Animation" id="Animation_ioc4f"]
resource_name = "spawn"
step = 0.1
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:scale:x")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"handle_modes": PackedInt32Array(0, 0, 0),
"points": PackedFloat32Array(0.5, -0.16111112, 0, 0, 0, 1.25, -0.25, 0, 0.25, 0, 0.5, -0.16111112, 0, 0, 0),
"times": PackedFloat32Array(0, 0.5, 1)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".:scale:y")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"handle_modes": PackedInt32Array(0, 0, 0),
"points": PackedFloat32Array(0.5, -0.16111112, 0, 0, 0, 1.25, -0.25, 0, 0.25, 0, 0.5, -0.16111112, 0, 0, 0),
"times": PackedFloat32Array(0, 0.5, 1)
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath(".:modulate")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 0.3, 0.7, 1),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 0,
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 1), Color(1, 1, 1, 0)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_t6dk8"]
_data = {
&"RESET": SubResource("Animation_glt8o"),
&"spawn": SubResource("Animation_ioc4f")
}
[sub_resource type="Curve" id="Curve_r4tbf"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_3757w"]
curve = SubResource("Curve_r4tbf")
[sub_resource type="Gradient" id="Gradient_epcdw"]
colors = PackedColorArray(0, 1, 0, 1, 1, 1, 1, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_ioc4f"]
gradient = SubResource("Gradient_epcdw")
[sub_resource type="Curve" id="Curve_glt8o"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0.7), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_t6dk8"]
curve = SubResource("Curve_glt8o")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_aqt0q"]
particle_flag_disable_z = true
emission_shape = 3
emission_box_extents = Vector3(1, 80, 1)
angle_min = 1.0728835e-05
angle_max = 360.00003
direction = Vector3(-1, 0, 0)
spread = 15.0
initial_velocity_min = 100.0
initial_velocity_max = 400.0
gravity = Vector3(0, 0, 0)
scale_min = 5.0
scale_max = 10.0
scale_curve = SubResource("CurveTexture_t6dk8")
color_initial_ramp = SubResource("GradientTexture1D_ioc4f")
alpha_curve = SubResource("CurveTexture_3757w")
[sub_resource type="SegmentShape2D" id="SegmentShape2D_r4tbf"]
a = Vector2(0, -80)
b = Vector2(0, 80)
[node name="CursorKnife" unique_id=736659683 instance=ExtResource("1_epcdw")]
script = ExtResource("2_glt8o")
speed = 5.0
penerate = 1.0
penerateDamageReduction = 0.25
autoSpawnAnimation = true
autoDestroyOnHitMap = false
autoPlayTexture = true
freeAfterSpawn = true
[node name="texture" parent="." index="0" unique_id=162977358]
position = Vector2(-33, 4)
rotation = -0.6813664
scale = Vector2(1e-05, 1e-05)
sprite_frames = SubResource("SpriteFrames_vdv8l")
frame_progress = 1.0
[node name="animator" parent="texture" index="0" unique_id=1114087117]
libraries/ = SubResource("AnimationLibrary_t6dk8")
[node name="trail" type="GPUParticles2D" parent="texture" index="1" unique_id=1234210493]
z_index = -1
position = Vector2(28.85057, 31.122555)
rotation = 0.6806784
amount = 100
preprocess = 1.0
process_material = SubResource("ParticleProcessMaterial_aqt0q")
[node name="hitbox" parent="." index="1" unique_id=175349408]
position = Vector2(40, 0)
shape = SubResource("SegmentShape2D_r4tbf")