mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-28 23:11:54 +08:00
e49858b51a
添加新的猫角色,包括角色脚本、音效、贴图和场景配置 修改Wave.gd以包含猫角色生成 调整EntityBase.gd的武器图标重建逻辑 更新部分粒子效果和音效资源
177 lines
5.4 KiB
Plaintext
177 lines
5.4 KiB
Plaintext
[gd_scene load_steps=19 format=3 uid="uid://8uepi7uql314"]
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[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_gd3m7"]
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[ext_resource type="Script" uid="uid://ci5hswfhck5as" path="res://scripts/Contents/Bullets/Volcano.gd" id="2_w1utg"]
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[ext_resource type="Texture2D" uid="uid://ctmxadaowx5ps" path="res://resources/weapons/Volcano.webp" id="2_wwxm2"]
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[sub_resource type="Animation" id="Animation_w1utg"]
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length = 0.001
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tracks/0/type = "bezier"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("anchor/texture:position:x")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"handle_modes": PackedInt32Array(0),
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"points": PackedFloat32Array(150, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0)
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}
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tracks/1/type = "bezier"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("%hitbox:position:x")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"handle_modes": PackedInt32Array(0),
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"points": PackedFloat32Array(167.5, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0)
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("%hitbox:disabled")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
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[sub_resource type="Animation" id="Animation_oinqg"]
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resource_name = "destroy"
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length = 0.5
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step = 0.1
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[sub_resource type="Animation" id="Animation_o5h0y"]
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resource_name = "stab"
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length = 0.5
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loop_mode = 1
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step = 0.05
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tracks/0/type = "bezier"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("anchor/texture:position:x")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"handle_modes": PackedInt32Array(0, 0, 0),
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"points": PackedFloat32Array(150, -0.25, 0, 0.25, 0, 300, -0.083333336, -8.333334, 0, 0, 150, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0, 0.25, 0.5)
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}
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tracks/1/type = "bezier"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("%hitbox:position:x")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"handle_modes": PackedInt32Array(0, 2, 0),
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"points": PackedFloat32Array(165, -0.25, 0, 0.25, 0, 315, -0.041666668, 0, 0.041666668, 0, 165, -0.25, 0, 0.25, 0),
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"times": PackedFloat32Array(0, 0.25, 0.5)
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("%hitbox:disabled")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.25, 0.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 1,
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"values": [true, false, true, false]
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}
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[sub_resource type="Animation" id="Animation_kmogx"]
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resource_name = "spawn"
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_w1utg"]
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_data = {
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&"RESET": SubResource("Animation_w1utg"),
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&"destroy": SubResource("Animation_oinqg"),
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&"loop": SubResource("Animation_o5h0y"),
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&"spawn": SubResource("Animation_kmogx")
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}
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[sub_resource type="Curve" id="Curve_w1utg"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_o5h0y"]
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curve = SubResource("Curve_w1utg")
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[sub_resource type="Curve" id="Curve_21ih7"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_6sp0s"]
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curve = SubResource("Curve_21ih7")
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[sub_resource type="Gradient" id="Gradient_1sgli"]
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colors = PackedColorArray(1, 0, 0, 1, 1, 0.79906744, 0, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_b5nxd"]
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gradient = SubResource("Gradient_1sgli")
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[sub_resource type="Curve" id="Curve_o5h0y"]
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_data = [Vector2(0.85, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_21ih7"]
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curve = SubResource("Curve_o5h0y")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_xrrxo"]
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particle_flag_disable_z = true
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emission_shape = 3
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emission_box_extents = Vector3(37, 1, 1)
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angle_min = 1.0728835e-05
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angle_max = 360.00003
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angle_curve = SubResource("CurveTexture_6sp0s")
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spread = 180.0
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initial_velocity_max = 20.0
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gravity = Vector3(0, 0, 0)
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scale_min = 2.0
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scale_max = 9.0
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scale_curve = SubResource("CurveTexture_21ih7")
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color_initial_ramp = SubResource("GradientTexture1D_b5nxd")
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alpha_curve = SubResource("CurveTexture_o5h0y")
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_w1utg"]
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size = Vector2(113, 34)
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[node name="Volcano" instance=ExtResource("1_gd3m7")]
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script = ExtResource("2_w1utg")
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penerate = 1.0
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lifeTime = 6000.0
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autoLoopAnimation = true
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recoil = 1.0
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[node name="animator" parent="texture" index="0"]
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libraries = {
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&"": SubResource("AnimationLibrary_w1utg")
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}
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[node name="anchor" type="Node2D" parent="texture" index="1"]
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[node name="texture" type="Sprite2D" parent="texture/anchor" index="0"]
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position = Vector2(150, 0)
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rotation = 0.7853982
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scale = Vector2(1.5, 1.5)
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texture = ExtResource("2_wwxm2")
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[node name="trail" type="GPUParticles2D" parent="texture/anchor/texture" index="0"]
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z_index = -1
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position = Vector2(7.3893127, -7.3893127)
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rotation = -0.7853982
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scale = Vector2(0.9999999, 0.9999999)
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amount = 100
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process_material = SubResource("ParticleProcessMaterial_xrrxo")
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[node name="hitbox" parent="." index="1"]
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position = Vector2(167.5, 0)
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shape = SubResource("RectangleShape2D_w1utg")
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