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Dog-Lynx-And-HCN/scripts/Contents/Bullets/SevenSoul.gd
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fallingshrimp 65d31940de perf(Weapons/SevenSoul): 减少七魂武器的攻击间隔时间
将七魂武器的攻击间隔从19500毫秒减少到15000毫秒,并添加5000毫秒的生成后延迟,以提升攻击流畅度和游戏体验
2025-09-26 22:29:28 +08:00

32 lines
909 B
GDScript

extends BulletBase
var colors = [
"#2BEAFF",
"#FCA500",
"#0042FF",
"#D346D0",
"#0C9B0B",
"#FDEB0F"
]
var index = 0
var generationDuration: float = 15000
var pingAfterGeneration: float = 5000
@onready var heart = $"%heart"
@onready var effect: GPUParticles2D = $"%effect"
func spawn():
modulate = Color(colors[index % colors.size()])
effect.emitting = true
launcher.tryHeal(5)
func ai():
rotation_degrees = 360.0 / colors.size() * index + timeLived() / generationDuration * 360 - index / 6.0 * 360.0
heart.global_rotation_degrees = 0
PresetBulletAI.lockLauncher(self, launcher, true)
func applyDot():
if timeLived() > generationDuration * ((6.0 - index) / 6.0) + pingAfterGeneration:
BulletBase.generate(ComponentManager.getBullet("SoulBall"), launcher, heart.global_position, heart.global_position.angle_to_point(get_global_mouse_position()))
await TickTool.millseconds(100)
return true