mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-27 22:41:56 +08:00
9c3ee1447a
为LightGun、Meowmere、HJMAttack等子弹组件添加penerate穿透属性,调整部分子弹的穿透值和伤害参数
28 lines
956 B
Plaintext
28 lines
956 B
Plaintext
[gd_scene load_steps=5 format=3 uid="uid://b3anl1y0phmdv"]
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[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_wqonw"]
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[ext_resource type="Script" uid="uid://2fv75mmhvjuc" path="res://scripts/Contents/Bullets/CrystalBlock.gd" id="2_42ni1"]
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[ext_resource type="Texture2D" uid="uid://c7hyatbuieaj" path="res://resources/bullets/purple-crystal/frames/0.svg" id="3_ktit7"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_1xf7i"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("3_ktit7")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[node name="CrystalBlock" instance=ExtResource("1_wqonw")]
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script = ExtResource("2_42ni1")
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displayName = "水晶碎块"
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penerate = 0.2
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lifeTime = 1000.0
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[node name="texture" parent="." index="0"]
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modulate = Color(1.2888849, 0.4489804, 0.4489804, 0.5)
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scale = Vector2(0.7, 0.7)
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sprite_frames = SubResource("SpriteFrames_1xf7i")
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