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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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33b2b16b70
重构蓝水晶和紫水晶武器的伤害计算方式,将蓝水晶的基础伤害从3降至2 移除紫水晶子弹的分裂和折射功能,将其逻辑移至BulletBase基类 更新相关场景文件中的显示文本和配置参数 调整角色初始武器配置,移除无用音效资源
30 lines
1006 B
Plaintext
30 lines
1006 B
Plaintext
[gd_scene load_steps=6 format=3 uid="uid://uj0aqhm8wgy8"]
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[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_45mh7"]
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[ext_resource type="Script" uid="uid://t1q1eq8fk0ro" path="res://scripts/Contents/Bullets/PurpleCrystal.gd" id="2_4lnlm"]
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[ext_resource type="Texture2D" uid="uid://c7hyatbuieaj" path="res://resources/bullets/purple-crystal/frames/0.svg" id="2_ca3pq"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_r86b3"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("2_ca3pq")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="CircleShape2D" id="CircleShape2D_ty1as"]
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[node name="PurpleCrystal" instance=ExtResource("1_45mh7")]
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script = ExtResource("2_4lnlm")
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displayName = "紫水晶"
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lifeTime = 1500.0
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[node name="texture" parent="." index="0"]
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sprite_frames = SubResource("SpriteFrames_r86b3")
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[node name="hitbox" parent="." index="1"]
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shape = SubResource("CircleShape2D_ty1as")
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