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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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a69c0b735e
feat(WhiteSoul): 提高基础攻击力至15点 refactor(Volcano): 调整伤害计算公式 refactor(VolcanoShadow.tscn): 优化场景配置并移除冗余动画
38 lines
1.3 KiB
Plaintext
38 lines
1.3 KiB
Plaintext
[gd_scene format=3 uid="uid://doytyuk72vr74"]
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[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_4oiyn"]
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[ext_resource type="Texture2D" uid="uid://ctmxadaowx5ps" path="res://resources/weapons/Volcano.webp" id="2_668mx"]
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[ext_resource type="Script" uid="uid://d2jh0hihcc0uj" path="res://scripts/Contents/Bullets/VolcanoShadow.gd" id="2_i7b6y"]
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[sub_resource type="Animation" id="Animation_i7b6y"]
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length = 0.001
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_i7b6y"]
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_data = {
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&"RESET": SubResource("Animation_i7b6y")
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}
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_668mx"]
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size = Vector2(192, 50)
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[node name="VolcanoShadow" unique_id=1512282051 instance=ExtResource("1_4oiyn")]
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script = ExtResource("2_i7b6y")
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speed = 25.0
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penerate = 0.85
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penerateDamageReduction = 0.1
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lifeTime = 2000.0
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[node name="texture" parent="." index="0" unique_id=162977358]
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rotation = 0.7853982
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[node name="animator" parent="texture" index="0" unique_id=1114087117]
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libraries/ = SubResource("AnimationLibrary_i7b6y")
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[node name="static" type="Sprite2D" parent="texture" index="1" unique_id=1656204664]
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modulate = Color(1, 1, 1, 0.5)
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scale = Vector2(2, 2)
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texture = ExtResource("2_668mx")
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[node name="hitbox" parent="." index="1" unique_id=175349408]
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shape = SubResource("RectangleShape2D_668mx")
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