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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-31 00:11:54 +08:00
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Dog-Lynx-And-HCN/world.tscn
T
fallingshrimp 727c40e1f0 feat: Add weapon system and attack functionality to Rooster character
- Introduced a weapons node in EntityBase for weapon management.
- Updated Rooster to include cooldown for attacks and weapon anchoring.
- Implemented attack method in Rooster to generate bullets.
- Enhanced BulletBase with life distance and lifetime properties.
- Created Chick character with animations and integrated into the world.
- Updated PurpleCrystal bullet behavior to move forward based on rotation.
- Refactored EntityBase to use a fields dictionary for attributes.
- Added FieldStore for managing entity-related constants.
- Adjusted GameRule to include bullet speed multiplier.
2025-08-26 12:21:09 +08:00

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[gd_scene load_steps=4 format=3 uid="uid://dmxi1ikn6avig"]
[ext_resource type="PackedScene" uid="uid://bm7ymrri6pykb" path="res://components/Characters/Rooster.tscn" id="1_7jr0n"]
[ext_resource type="Script" path="res://scripts/Tools/WorldTool.gd" id="1_ei0ch"]
[ext_resource type="PackedScene" uid="uid://b0ncrvm8u4pox" path="res://components/Characters/Chick.tscn" id="3_jho84"]
[node name="world" type="Node2D"]
script = ExtResource("1_ei0ch")
[node name="rooster" parent="." groups=["players"] instance=ExtResource("1_7jr0n")]
position = Vector2(394, 274)
[node name="chick" parent="." groups=["mobs"] instance=ExtResource("3_jho84")]
position = Vector2(644, 391)
[node name="Chick" parent="." instance=ExtResource("3_jho84")]
position = Vector2(366, 547)
[node name="Chick2" parent="." instance=ExtResource("3_jho84")]
position = Vector2(686, 551)
[node name="Chick3" parent="." instance=ExtResource("3_jho84")]
position = Vector2(760, 200)