mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-28 23:11:54 +08:00
062219c5b9
添加新的哈基米(HJM)召唤物,包括动画资源、攻击逻辑和武器配置。主要变更: - 新增HJM召唤物脚本和场景,包含6帧动画 - 添加HJM专属子弹类型HJMAttack - 修改SummonBase基类添加atk属性 - 调整武器系统支持召唤物攻击 - 优化子弹系统支持召唤者追踪 - 降低LGBT旗帜召唤物的生命值
18 lines
747 B
GDScript
18 lines
747 B
GDScript
class_name PresetBulletAI
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static func lockLauncher(bullet: BulletBase, launcher: EntityBase, onTexture: bool = false, useSummoned: bool = false):
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if useSummoned:
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if is_instance_valid(bullet.launcherSummoned):
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launcher = bullet.launcherSummoned
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bullet.position = launcher.texture.global_position if onTexture else launcher.position
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static func forward(bullet: BulletBase, rotation: float):
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bullet.forward(Vector2.from_angle(rotation))
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static func trace(bullet: BulletBase, target: Vector2, speed: float):
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bullet.rotation = lerp_angle(
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bullet.rotation,
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bullet.position.angle_to_point(target),
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speed
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)
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static func faceToMouse(bullet: BulletBase):
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bullet.rotation = bullet.position.angle_to_point(bullet.get_global_mouse_position())
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