mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-28 06:51:54 +08:00
1b737ac8aa
feat(武器): 新增引力源武器及其资源文件 - 添加引力源武器的场景配置和SVG资源 - 包含引力源武器的物理效果和描述文本 fix(子弹): 调整紫色小水晶的穿透属性 - 将穿透值设为0.25 - 更新链式机枪的描述以反映穿透属性变化 refactor(角色): 移除公鸡角色的武器存储 - 删除公鸡角色中不再需要的武器实例 chore(关卡): 更新调试关卡配置 - 将waveDebugConfig改为使用WAVE_MOWING
37 lines
1.2 KiB
Plaintext
37 lines
1.2 KiB
Plaintext
[gd_scene format=3 uid="uid://47ek7kev66gj"]
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[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_afsds"]
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[ext_resource type="Script" uid="uid://cnqdjw7i7noxk" path="res://scripts/Contents/Characters/CyberCat.gd" id="2_afsds"]
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[ext_resource type="Texture2D" uid="uid://d1ajua4r4tn2k" path="res://resources/characters/cybercat/cybercat.png" id="3_afsds"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_vkls3"]
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animations = [{
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"frames": [],
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"loop": true,
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"name": &"idle",
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"speed": 5.0
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}, {
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"frames": [],
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"loop": true,
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"name": &"walk",
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"speed": 5.0
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}]
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[node name="CyberCat" unique_id=1689157073 instance=ExtResource("1_afsds")]
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script = ExtResource("2_afsds")
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displayName = "赛博猫猫"
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drops = Array[int]([0, 1])
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dropCounts = Array[Vector2]([Vector2(50, 60), Vector2(10, 15)])
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metadata/_edit_vertical_guides_ = [200.0]
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[node name="texture" parent="." index="3"]
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sprite_frames = SubResource("SpriteFrames_vkls3")
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[node name="staticBackground" parent="texture" index="0"]
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position = Vector2(0, -10)
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scale = Vector2(0.37199643, 0.37199643)
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texture = ExtResource("3_afsds")
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[node name="statebar" parent="." index="4"]
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position = Vector2(0, -135)
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