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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00
Files
Dog-Lynx-And-HCN/components/Characters/CyberCat.tscn
T
fallingshrimp 1b737ac8aa feat(角色): 为赛博猫猫和深海添加掉落物品配置
feat(武器): 新增引力源武器及其资源文件
- 添加引力源武器的场景配置和SVG资源
- 包含引力源武器的物理效果和描述文本

fix(子弹): 调整紫色小水晶的穿透属性
- 将穿透值设为0.25
- 更新链式机枪的描述以反映穿透属性变化

refactor(角色): 移除公鸡角色的武器存储
- 删除公鸡角色中不再需要的武器实例

chore(关卡): 更新调试关卡配置
- 将waveDebugConfig改为使用WAVE_MOWING
2026-04-11 09:48:08 +08:00

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[gd_scene format=3 uid="uid://47ek7kev66gj"]
[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_afsds"]
[ext_resource type="Script" uid="uid://cnqdjw7i7noxk" path="res://scripts/Contents/Characters/CyberCat.gd" id="2_afsds"]
[ext_resource type="Texture2D" uid="uid://d1ajua4r4tn2k" path="res://resources/characters/cybercat/cybercat.png" id="3_afsds"]
[sub_resource type="SpriteFrames" id="SpriteFrames_vkls3"]
animations = [{
"frames": [],
"loop": true,
"name": &"idle",
"speed": 5.0
}, {
"frames": [],
"loop": true,
"name": &"walk",
"speed": 5.0
}]
[node name="CyberCat" unique_id=1689157073 instance=ExtResource("1_afsds")]
script = ExtResource("2_afsds")
displayName = "赛博猫猫"
drops = Array[int]([0, 1])
dropCounts = Array[Vector2]([Vector2(50, 60), Vector2(10, 15)])
metadata/_edit_vertical_guides_ = [200.0]
[node name="texture" parent="." index="3"]
sprite_frames = SubResource("SpriteFrames_vkls3")
[node name="staticBackground" parent="texture" index="0"]
position = Vector2(0, -10)
scale = Vector2(0.37199643, 0.37199643)
texture = ExtResource("3_afsds")
[node name="statebar" parent="." index="4"]
position = Vector2(0, -135)