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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-30 07:51:54 +08:00
Files
Dog-Lynx-And-HCN/scripts/Contents/Summons/LGBTFlag.gd
T
fallingshrimp c6ff68541b refactor: 调整武器和召唤物属性及配置
- 移除LGBTFlag的最大生命值设置
- 调整HJM武器的伤害和时间系数
- 修改Arrow子弹的轨迹参数
- 将BulletBase的伤害计算从initialDamage改为baseDamage
- 简化LGBTWeapon的召唤参数
- 提升Bow武器的攻击力和降低能量消耗
- 调整HJM武器的属性和描述
- 更新Rooster角色的武器配置
2025-11-29 21:39:56 +08:00

31 lines
840 B
GDScript

extends SummonBase
var maxTraceTime: float = 0
var tracePower: float = 0
var count: int = 0
var angle: float = 0
func register():
attackCooldownMap[0] = 1000
func ai():
tryAttack(0)
func attack(type):
if type == 0:
var tracer = EntityTool.findClosetEntity(position, get_tree(), false, true)
var startAngle = position.angle_to_point(tracer.getTrackingAnchor()) + deg_to_rad(randf_range(-1, 1) * 45)
for i in count:
if !is_instance_valid(tracer):
break
for bullet in BulletBase.generate(
ComponentManager.getBullet("LGBTBullet"),
myMaster,
findWeaponAnchor("normal"),
startAngle + deg_to_rad(i * angle)
):
if bullet is LGBTBullet:
bullet.tracer = tracer
bullet.baseDamage = atk
bullet.maxTraceTime = maxTraceTime
bullet.tracePower = tracePower
await TickTool.millseconds(50)