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Dog-Lynx-And-HCN/components/Weapons/Cogwheel.tscn
T
fallingshrimp 6f8b2fec90 feat(武器): 调整多个武器的数值和显示属性
更新多个武器的伤害值、能量消耗、冷却时间等数值平衡
修复武器描述文本中的错误并统一显示格式
为部分武器添加缺失的tease文本和可见性设置
优化武器配置文件的调试标记和能量显示
2026-05-08 18:54:31 +08:00

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[gd_scene format=3 uid="uid://dqywctcj4y2xi"]
[ext_resource type="PackedScene" uid="uid://ckq2cq6m23hq3" path="res://components/Abstracts/WeaponCardBase.tscn" id="1_ga2jk"]
[ext_resource type="Script" uid="uid://nm2xleunwf4r" path="res://scripts/Contents/Weapons/Cogwheel.gd" id="2_c1bcd"]
[ext_resource type="Texture2D" uid="uid://d0d1t8ch1lolp" path="res://resources/bullets/cogwheel/cogwheel.png" id="2_qs30c"]
[node name="Cogwheel" unique_id=89158644 instance=ExtResource("1_ga2jk")]
script = ExtResource("2_c1bcd")
avatarTexture = ExtResource("2_qs30c")
displayName = "齿轮回旋镖"
quality = 3
store = {
"atk": 2,
"rotate": 15.0
}
storeType = {
"atk": 1,
"rotate": 3
}
descriptionTemplate = "发射[b]齿轮[/b],在飞行一定距离后回旋。
齿轮的伤害频率与转速成正比。
锋利度:$atk,初始转速:$rotate
齿轮的转速随时间逐渐降低。"
tease = "马后炮令人措手不及"
needEnergy = 4.0
cooldown = 1000.0
debugRebuild = true
[node name="avatar" parent="container/info" parent_id_path=PackedInt32Array(1625294072) index="0" unique_id=1021985889]
texture = ExtResource("2_qs30c")
[node name="energy" parent="container/info/infos/energyInfo" parent_id_path=PackedInt32Array(644675021) index="1" unique_id=1664028115]
text = "4.0"
[node name="name" parent="container/info/displays" parent_id_path=PackedInt32Array(784441328) index="0" unique_id=1576068972]
displayName = "齿轮回旋镖"
quality = 3
[node name="description" parent="container" parent_id_path=PackedInt32Array(575698869) index="2" unique_id=566230682]
text = "[center]发射[b]齿轮[/b],在飞行一定距离后回旋。
齿轮的伤害频率与转速成正比。
锋利度:[color=cyan]2[/color],初始转速:[color=cyan]15.0°[/color]
齿轮的转速随时间逐渐降低。[/center]"
[node name="tease" parent="container" parent_id_path=PackedInt32Array(575698869) index="3" unique_id=689277044]
visible = true
text = "“马后炮令人措手不及”"