mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-29 23:41:54 +08:00
1a918a7a14
- Updated WaterBottle scene to change field values and costs, and modified avatar texture and display name. - Removed unused pencil SVG and its import files. - Updated Chomp sound effect with a new binary file. - Modified Diamond bullet behavior to improve tracing logic. - Increased rotation speed for Laser bullet. - Adjusted Chick and Hen character attack methods to generate bullets without returning prematurely. - Updated Rooster character to use PurpleCrystal bullet instead of Pencil. - Enhanced BulletBase with new properties for energy consumption and animation control. - Adjusted blend position interpolation in EntityBase for smoother movement. - Added new Star bullet with its scene and script, including animation setup. - Updated SVG and import files for new Star bullet graphics.
25 lines
498 B
Plaintext
25 lines
498 B
Plaintext
[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://bwq6pb7fhn4hw"
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path="res://.godot/imported/Chomp.wav-7095f250875916c0d559e91887d7fc79.sample"
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[deps]
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source_file="res://resources/bullets/pencil/Chomp.wav"
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dest_files=["res://.godot/imported/Chomp.wav-7095f250875916c0d559e91887d7fc79.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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