mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-28 06:51:54 +08:00
7e90bd1c1c
实现道教石像武器,包含以下功能: - 添加天地之剑攻击逻辑,根据攻击速度、生命值和气层数计算伤害 - 新增无量斩子弹类型和特效 - 为公鸡角色添加新武器配置 - 更新相关动画和音效资源
158 lines
4.4 KiB
Plaintext
158 lines
4.4 KiB
Plaintext
[gd_scene format=3 uid="uid://bwr1jbnnkvkgi"]
|
|
|
|
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_eg848"]
|
|
[ext_resource type="Texture2D" uid="uid://d1ismqrlhbv7f" path="res://resources/bullets/wuwei/Wuwei.png" id="2_6ny68"]
|
|
[ext_resource type="Script" uid="uid://dxgplcmmg0dgi" path="res://scripts/Contents/Bullets/Wuwei.gd" id="2_vxgkj"]
|
|
|
|
[sub_resource type="Animation" id="Animation_6ny68"]
|
|
length = 0.001
|
|
tracks/0/type = "bezier"
|
|
tracks/0/imported = false
|
|
tracks/0/enabled = true
|
|
tracks/0/path = NodePath(".:rotation")
|
|
tracks/0/interp = 1
|
|
tracks/0/loop_wrap = true
|
|
tracks/0/keys = {
|
|
"handle_modes": PackedInt32Array(0),
|
|
"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
|
|
"times": PackedFloat32Array(0)
|
|
}
|
|
tracks/1/type = "value"
|
|
tracks/1/imported = false
|
|
tracks/1/enabled = true
|
|
tracks/1/path = NodePath(".:modulate")
|
|
tracks/1/interp = 1
|
|
tracks/1/loop_wrap = true
|
|
tracks/1/keys = {
|
|
"times": PackedFloat32Array(0),
|
|
"transitions": PackedFloat32Array(1),
|
|
"update": 0,
|
|
"values": [Color(1, 1, 1, 1)]
|
|
}
|
|
tracks/2/type = "value"
|
|
tracks/2/imported = false
|
|
tracks/2/enabled = true
|
|
tracks/2/path = NodePath("%hitbox:disabled")
|
|
tracks/2/interp = 1
|
|
tracks/2/loop_wrap = true
|
|
tracks/2/keys = {
|
|
"times": PackedFloat32Array(0),
|
|
"transitions": PackedFloat32Array(1),
|
|
"update": 1,
|
|
"values": [false]
|
|
}
|
|
|
|
[sub_resource type="Animation" id="Animation_vxgkj"]
|
|
resource_name = "destroy"
|
|
length = 0.5
|
|
step = 0.1
|
|
|
|
[sub_resource type="Animation" id="Animation_rpg0e"]
|
|
resource_name = "loop"
|
|
loop_mode = 1
|
|
step = 0.1
|
|
tracks/0/type = "value"
|
|
tracks/0/imported = false
|
|
tracks/0/enabled = true
|
|
tracks/0/path = NodePath(".:rotation")
|
|
tracks/0/interp = 1
|
|
tracks/0/loop_wrap = true
|
|
tracks/0/keys = {
|
|
"times": PackedFloat32Array(0, 1),
|
|
"transitions": PackedFloat32Array(1, 1),
|
|
"update": 0,
|
|
"values": [0.0, 6.28319]
|
|
}
|
|
|
|
[sub_resource type="Animation" id="Animation_06poh"]
|
|
resource_name = "spawn"
|
|
length = 3.0
|
|
step = 0.1
|
|
tracks/0/type = "bezier"
|
|
tracks/0/imported = false
|
|
tracks/0/enabled = true
|
|
tracks/0/path = NodePath(".:rotation")
|
|
tracks/0/interp = 1
|
|
tracks/0/loop_wrap = true
|
|
tracks/0/keys = {
|
|
"handle_modes": PackedInt32Array(2, 2),
|
|
"points": PackedFloat32Array(0, 0, 0, 3.5, 4, -1.57, -2, -2, 0, 0),
|
|
"times": PackedFloat32Array(0, 3)
|
|
}
|
|
tracks/1/type = "value"
|
|
tracks/1/imported = false
|
|
tracks/1/enabled = true
|
|
tracks/1/path = NodePath(".:modulate")
|
|
tracks/1/interp = 1
|
|
tracks/1/loop_wrap = true
|
|
tracks/1/keys = {
|
|
"times": PackedFloat32Array(0, 0.9, 2.2, 3),
|
|
"transitions": PackedFloat32Array(1, 1, 1, 1),
|
|
"update": 0,
|
|
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 1), Color(1, 1, 1, 0)]
|
|
}
|
|
tracks/2/type = "value"
|
|
tracks/2/imported = false
|
|
tracks/2/enabled = true
|
|
tracks/2/path = NodePath("%hitbox:disabled")
|
|
tracks/2/interp = 1
|
|
tracks/2/loop_wrap = true
|
|
tracks/2/keys = {
|
|
"times": PackedFloat32Array(0, 2, 3),
|
|
"transitions": PackedFloat32Array(1, 1, 1),
|
|
"update": 1,
|
|
"values": [true, false, false]
|
|
}
|
|
tracks/3/type = "method"
|
|
tracks/3/imported = false
|
|
tracks/3/enabled = true
|
|
tracks/3/path = NodePath("%texture/..")
|
|
tracks/3/interp = 1
|
|
tracks/3/loop_wrap = true
|
|
tracks/3/keys = {
|
|
"times": PackedFloat32Array(1.3, 2),
|
|
"transitions": PackedFloat32Array(1, 1),
|
|
"values": [{
|
|
"args": [],
|
|
"method": &"beReady"
|
|
}, {
|
|
"args": [],
|
|
"method": &"shoot"
|
|
}]
|
|
}
|
|
|
|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_57ptn"]
|
|
_data = {
|
|
&"RESET": SubResource("Animation_6ny68"),
|
|
&"destroy": SubResource("Animation_vxgkj"),
|
|
&"loop": SubResource("Animation_rpg0e"),
|
|
&"spawn": SubResource("Animation_06poh")
|
|
}
|
|
|
|
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_6ny68"]
|
|
radius = 141.9448
|
|
height = 725.7404
|
|
|
|
[node name="Wuwei" unique_id=326826451 instance=ExtResource("1_eg848")]
|
|
script = ExtResource("2_vxgkj")
|
|
penerate = 1.0
|
|
autoSpawnAnimation = true
|
|
freeAfterSpawn = true
|
|
metadata/_edit_vertical_guides_ = [406.0]
|
|
|
|
[node name="animator" parent="texture" parent_id_path=PackedInt32Array(162977358) index="0" unique_id=1114087117]
|
|
libraries/ = SubResource("AnimationLibrary_57ptn")
|
|
|
|
[node name="static" type="Sprite2D" parent="texture" parent_id_path=PackedInt32Array(162977358) index="1" unique_id=892692141]
|
|
position = Vector2(300, 0)
|
|
texture = ExtResource("2_6ny68")
|
|
|
|
[node name="anchorSpawn" type="Node2D" parent="texture/static" index="0" unique_id=1327931418]
|
|
unique_name_in_owner = true
|
|
position = Vector2(170.913, -7)
|
|
|
|
[node name="hitbox" parent="." index="1" unique_id=175349408]
|
|
position = Vector2(235, -77)
|
|
rotation = -0.29216617
|
|
shape = SubResource("CapsuleShape2D_6ny68")
|