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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00
Files
Dog-Lynx-And-HCN/components/Bullets/NuclearBomb.tscn
T
fallingshrimp 844c2cb501 feat(武器): 增强核弹效果并添加警告动画
- 提升核弹的攻击力和爆炸半径
- 为核弹添加逐渐扩大的红色警告环
- 改进核爆炸效果,调整粒子参数和震动强度
- 新增填充环着色器用于警告效果
2025-09-21 07:38:09 +08:00

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[gd_scene load_steps=10 format=3 uid="uid://6aetx86j5ue"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_dpea6"]
[ext_resource type="Texture2D" uid="uid://gs6jd1qxkl74" path="res://resources/bullets/nuclear-bomb/bomb.png" id="2_1kyo5"]
[ext_resource type="Script" path="res://scripts/Contents/Bullets/NuclearBomb.gd" id="2_f85ek"]
[ext_resource type="Shader" path="res://shaders/FilledRing.gdshader" id="4_dheb6"]
[ext_resource type="Script" path="res://scripts/Statemachine/ShaderStage.gd" id="4_wb270"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_s7tor"]
shader = ExtResource("4_dheb6")
shader_parameter/inner = 0.98
shader_parameter/outer = 1.0
shader_parameter/alpha = 0.1
[sub_resource type="SpriteFrames" id="SpriteFrames_mku0w"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("2_1kyo5")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="LabelSettings" id="LabelSettings_asfas"]
font_size = 30
font_color = Color(1, 0, 0, 1)
outline_size = 1
outline_color = Color(1, 0, 0, 1)
[sub_resource type="CircleShape2D" id="CircleShape2D_nhppq"]
radius = 1000.0
[node name="NuclearBomb" instance=ExtResource("1_dpea6")]
script = ExtResource("2_f85ek")
displayName = "核弹"
damage = 500.0
indisDamage = true
canDamageSelf = true
autoDestroyOnHitMap = false
[node name="warn" type="Node2D" parent="." index="0"]
unique_name_in_owner = true
material = SubResource("ShaderMaterial_s7tor")
script = ExtResource("4_wb270")
size = Vector2(0, 0)
color = Color(1, 0, 0, 1)
[node name="texture" parent="." index="1"]
sprite_frames = SubResource("SpriteFrames_mku0w")
[node name="anchor" type="Node2D" parent="texture" index="1"]
unique_name_in_owner = true
[node name="label" type="Label" parent="texture/anchor" index="0"]
unique_name_in_owner = true
offset_left = -200.0
offset_top = -25.0
offset_right = 200.0
offset_bottom = 25.0
text = "NUCLEAR WARNING %.1f"
label_settings = SubResource("LabelSettings_asfas")
horizontal_alignment = 1
vertical_alignment = 1
[node name="hitbox" parent="." index="2"]
shape = SubResource("CircleShape2D_nhppq")