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Files
Dog-Lynx-And-HCN/scripts/Contents/Bullets/NuclearBomb.gd
T
fallingshrimp f16f26882b feat(核弹): 添加核弹警告背景并调整爆炸效果
为核弹添加半透明警告背景环,调整爆炸震动强度从500降至300
新增填充环和光照着色器,用于视觉效果
将核弹作为公鸡角色的默认武器
2025-09-24 22:08:01 +08:00

30 lines
903 B
GDScript

extends BulletBase
class_name NuclearBomb
@onready var label: Label = $"%label"
@onready var anchor: Node2D = $"%anchor"
@onready var warn: ShaderStage = $"%warn"
@onready var warnbg: ShaderStage = $"%warnbg"
var countdown = 10000
var radius = 500
func spawn():
hitbox.disabled = true
hitbox.shape.radius = radius
warnbg.size = Vector2.ONE * 2 * radius
anchor.global_rotation = 0
func ai():
speed *= 0.99
PresetBulletAI.forward(self, rotation)
if timeLived() > countdown:
tryDestroy()
else:
warn.size = Vector2.ONE * 2 * radius * (timeLived() / countdown)
label.text = "NUCLEAR WARNING %.1f" % ((countdown - timeLived()) / 1000)
func destroy(_b):
EffectController.create(ComponentManager.getEffect("NuclearExplosion"), global_position).shot()
hitbox.disabled = false
CameraManager.shake(5000, 300, func(_c, t, r): return t * r) # 震屏强度随进度递减
await TickTool.frame(5)