1
1
mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 06:51:54 +08:00
Files
Dog-Lynx-And-HCN/components/Bullets/Needle.tscn
T
fallingshrimp ff9273ca29 feat(武器): 添加河豚刺针武器及其相关资源
新增河豚刺针武器,包含以下内容:
- 添加河豚武器图标和音效资源
- 实现Needle子弹类及其反弹逻辑
- 创建Hetun武器类实现散射攻击
- 添加子弹特效和碰撞检测
- 更新公鸡角色默认武器配置
2026-03-14 19:09:55 +08:00

93 lines
2.9 KiB
Plaintext

[gd_scene load_steps=14 format=3 uid="uid://bhnhfefm4m87i"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_yrddj"]
[ext_resource type="Texture2D" uid="uid://d4h0i65n0dveo" path="res://resources/bullets/needle/1.svg" id="2_enod1"]
[ext_resource type="Script" uid="uid://whqgw065ifss" path="res://scripts/Contents/Bullets/Needle.gd" id="2_mjqpl"]
[sub_resource type="SpriteFrames" id="SpriteFrames_mjqpl"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("2_enod1")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="Curve" id="Curve_kvg2u"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_n2a3y"]
curve = SubResource("Curve_kvg2u")
[sub_resource type="Gradient" id="Gradient_ux5gl"]
colors = PackedColorArray(1, 0.47012484, 0, 1, 1, 0.9023062, 0.70387197, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_ikerd"]
gradient = SubResource("Gradient_ux5gl")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_3yvym"]
particle_flag_disable_z = true
emission_shape = 3
emission_box_extents = Vector3(1, 40, 1)
angle_min = 1.0728835e-05
angle_max = 360.00003
spread = 15.0
initial_velocity_min = -50.0
initial_velocity_max = 50.0
gravity = Vector3(0, 200, 0)
scale_max = 5.0
color_initial_ramp = SubResource("GradientTexture1D_ikerd")
alpha_curve = SubResource("CurveTexture_n2a3y")
[sub_resource type="Curve" id="Curve_enod1"]
_data = [Vector2(0, 0.4), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_mjqpl"]
curve = SubResource("Curve_enod1")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_enod1"]
particle_flag_disable_z = true
direction = Vector3(0, 1, 0)
spread = 0.0
initial_velocity_min = 150.0
initial_velocity_max = 150.0
gravity = Vector3(0, 0, 0)
scale_min = 0.79999995
scale_max = 0.79999995
alpha_curve = SubResource("CurveTexture_mjqpl")
[sub_resource type="RectangleShape2D" id="RectangleShape2D_enod1"]
size = Vector2(138, 8.765)
[node name="Needle" instance=ExtResource("1_yrddj")]
script = ExtResource("2_mjqpl")
penerate = 1.0
lifeTime = 4000.0
[node name="texture" parent="." index="0"]
position = Vector2(73, 0)
rotation = 1.5707964
sprite_frames = SubResource("SpriteFrames_mjqpl")
[node name="light" type="GPUParticles2D" parent="texture" index="1"]
z_index = -1
position = Vector2(0, 34)
amount = 50
preprocess = 1.0
local_coords = true
process_material = SubResource("ParticleProcessMaterial_3yvym")
[node name="trail" type="GPUParticles2D" parent="texture" index="2"]
z_index = -1
texture = ExtResource("2_enod1")
local_coords = true
process_material = SubResource("ParticleProcessMaterial_enod1")
[node name="hitbox" parent="." index="1"]
position = Vector2(67, 0)
shape = SubResource("RectangleShape2D_enod1")