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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-27 22:41:56 +08:00
Files
Dog-Lynx-And-HCN/components/Characters/MTY.tscn
T
fallingshrimp 3a8c48dae7 feat(子弹): 为魔法飞弹添加命中动画和音效
refactor(角色): 将MTY角色从猫头鹰改为狗熊宝宝并调整攻击逻辑

fix(子弹): 修复ParryBall和Parrier子弹的实例有效性检查

style(场景): 清理场景文件中的冗余属性

feat(工具): 为findClosetBulletCanDamage添加最大距离参数

chore(配置): 更新测试用的波次配置
2026-04-24 18:09:24 +08:00

98 lines
3.1 KiB
Plaintext

[gd_scene format=3 uid="uid://b5ysxff1ujv4l"]
[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_8og84"]
[ext_resource type="Script" uid="uid://b80jr04qpitly" path="res://scripts/Contents/Characters/MTY.gd" id="2_hjlm2"]
[ext_resource type="Texture2D" uid="uid://54vaedgxog4i" path="res://resources/characters/bear/bear-walk-h.svg" id="3_8xxno"]
[ext_resource type="Texture2D" uid="uid://cmapkmo8ck3g7" path="res://resources/characters/bear/bear-walk-a.svg" id="4_l1n2d"]
[ext_resource type="Texture2D" uid="uid://b8j8ee5jrcdlq" path="res://resources/characters/bear/bear-walk-b.svg" id="5_l3wi2"]
[ext_resource type="Texture2D" uid="uid://olok886lpghg" path="res://resources/characters/bear/bear-walk-c.svg" id="6_6o5k1"]
[ext_resource type="Texture2D" uid="uid://xka0dvhh8hhq" path="res://resources/characters/bear/bear-walk-d.svg" id="7_15shm"]
[ext_resource type="Texture2D" uid="uid://vm1drbho5j4t" path="res://resources/characters/bear/bear-walk-e.svg" id="8_vlc6w"]
[ext_resource type="Texture2D" uid="uid://c46b6dsltjglj" path="res://resources/characters/bear/bear-walk-f.svg" id="9_fbcw4"]
[ext_resource type="Texture2D" uid="uid://vaglbapaj4e0" path="res://resources/characters/bear/bear-walk-g.svg" id="10_0ftal"]
[sub_resource type="SpriteFrames" id="SpriteFrames_gxm04"]
animations = [{
"frames": [],
"loop": true,
"name": &"idle",
"speed": 5.0
}, {
"frames": [],
"loop": true,
"name": &"walk",
"speed": 0.5
}]
[sub_resource type="SpriteFrames" id="SpriteFrames_hjlm2"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("3_8xxno")
}],
"loop": true,
"name": &"idle",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": ExtResource("4_l1n2d")
}, {
"duration": 1.0,
"texture": ExtResource("5_l3wi2")
}, {
"duration": 1.0,
"texture": ExtResource("6_6o5k1")
}, {
"duration": 1.0,
"texture": ExtResource("7_15shm")
}, {
"duration": 1.0,
"texture": ExtResource("8_vlc6w")
}, {
"duration": 1.0,
"texture": ExtResource("9_fbcw4")
}, {
"duration": 1.0,
"texture": ExtResource("10_0ftal")
}, {
"duration": 1.0,
"texture": ExtResource("3_8xxno")
}],
"loop": true,
"name": &"walk",
"speed": 10.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_fdkbo"]
size = Vector2(232, 149)
[node name="MTY" unique_id=1673957637 instance=ExtResource("1_8og84")]
script = ExtResource("2_hjlm2")
displayName = "狗熊宝宝"
drops = Array[int]([0, 1, 3])
dropCounts = Array[Vector2]([Vector2(3, 6), Vector2(2, 4), Vector2(1, 3)])
useStatic = true
hurtAudioRate = 0.05
[node name="texture" parent="." index="3"]
position = Vector2(0, -64)
sprite_frames = SubResource("SpriteFrames_gxm04")
[node name="staticBackground" parent="texture" index="0"]
scale = Vector2(0.23718655, 0.23718655)
[node name="staticAnimation" parent="texture" index="1"]
position = Vector2(0, -27)
scale = Vector2(1.1823181, 1.1823181)
sprite_frames = SubResource("SpriteFrames_hjlm2")
animation = &"walk"
frame_progress = 0.5124606
[node name="hitbox" parent="texture/hurtbox" index="0"]
position = Vector2(0, -26.5)
shape = SubResource("RectangleShape2D_fdkbo")
[node name="statebar" parent="." index="4"]
position = Vector2(0, -195)