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Files
Dog-Lynx-And-HCN/scripts/Contents/Weapons/BigLaser.gd
T
fallingshrimp 85db6b4232 feat(武器): 调整武器平衡性和伤害计算逻辑
- 提高LGBT武器的能量消耗至50
- 为PurpleCrystal和BigLaser武器添加伤害值读取逻辑
- 增加BigLaser武器的伤害至40并优化dot时间计算
- 降低BigLaser的屏幕震动强度
- 优化BigLaser的伤害检测逻辑,防止跳帧
2025-09-06 09:13:19 +08:00

16 lines
545 B
GDScript

@tool
extends Weapon
class_name BigLaserWeapon
func update(to: int, origin: Dictionary, _entity: EntityBase):
origin["atk"] += 5 * to
origin["time"] /= 1.1
return origin
func attack(entity: EntityBase):
var weaponPos = entity.findWeaponAnchor("normal")
for bullet in BulletBase.generate(preload("res://components/Bullets/BigLaser.tscn"), entity, weaponPos, (get_global_mouse_position() - weaponPos).angle()):
var bigLaser: BigLaser = bullet
bigLaser.dotTime = readStore("time") * 1000
bigLaser.damage = readStore("atk")
return true