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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-31 08:21:54 +08:00
Files
Dog-Lynx-And-HCN/components/Characters/Dog.tscn
T
fallingshrimp 9e77b720d6 feat(角色): 调整Rooster受伤时的羽毛掉落效果
- 为Rooster添加受伤时的羽毛掉落特效
- 调整FeatherFall粒子效果参数,包括速度、重力和大小
- 修改DogCircle子弹的初始状态和动画时间
- 调整Dog武器节点的位置
- 为EntityBase的受伤方法添加注释
2025-11-16 14:32:33 +08:00

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[gd_scene load_steps=6 format=3 uid="uid://bb363wvwvs7m4"]
[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_cbgnh"]
[ext_resource type="Texture2D" uid="uid://cew1kecisufy4" path="res://resources/characters/dog/hsq.png" id="2_oospf"]
[ext_resource type="Script" uid="uid://soehdxfbpmc0" path="res://scripts/Contents/Characters/Dog.gd" id="2_pb36u"]
[sub_resource type="SpriteFrames" id="SpriteFrames_pb36u"]
animations = [{
"frames": [],
"loop": true,
"name": &"idle",
"speed": 5.0
}, {
"frames": [],
"loop": true,
"name": &"walk",
"speed": 5.0
}]
[sub_resource type="SpriteFrames" id="SpriteFrames_tn3v8"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("2_oospf")
}],
"loop": true,
"name": &"idle",
"speed": 5.0
}]
[node name="Dog" instance=ExtResource("1_cbgnh")]
script = ExtResource("2_pb36u")
displayName = "哈士奇"
[node name="texture" parent="." index="3"]
sprite_frames = SubResource("SpriteFrames_pb36u")
[node name="staticAnimation" parent="texture" index="1"]
position = Vector2(0, -19.999998)
scale = Vector2(0.35093215, 0.35093215)
sprite_frames = SubResource("SpriteFrames_tn3v8")
animation = &"idle"
[node name="normal" type="Node2D" parent="texture/weapons" index="0"]
position = Vector2(53, -35)
[node name="statebar" parent="." index="4"]
position = Vector2(0, -150)