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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-27 22:41:56 +08:00
Files
Dog-Lynx-And-HCN/components/Characters/Rooster.tscn
T
fallingshrimp aa7bcdf8f4 feat(角色): 为公鸡角色添加大激光武器并调整技能图标着色器
- 在公鸡角色中新增大激光武器
- 调整技能图标着色器参数,包括边缘高度和轨迹高度
- 移除着色器中未使用的轨迹颜色参数
- 优化粒子系统配置
2026-01-24 09:20:19 +08:00

98 lines
3.3 KiB
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[gd_scene load_steps=14 format=3 uid="uid://bm7ymrri6pykb"]
[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_e5pl8"]
[ext_resource type="Script" uid="uid://cthtupc6dtbav" path="res://scripts/Contents/Characters/Rooster.gd" id="2_oqdqd"]
[ext_resource type="PackedScene" uid="uid://c0n3igy4hucrg" path="res://components/Weapons/PurpleCrystal.tscn" id="3_da2ca"]
[ext_resource type="PackedScene" uid="uid://cxabqjo7skxev" path="res://components/Weapons/BigLaser.tscn" id="4_0omr3"]
[ext_resource type="AudioStream" uid="uid://cdrevrq7n6yqa" path="res://resources/sounds/effect/Boing.mp3" id="4_66s6c"]
[ext_resource type="AudioStream" uid="uid://benyec5bqni0b" path="res://resources/sounds/effect/Chomp.wav" id="4_k0yme"]
[ext_resource type="AudioStream" uid="uid://dmxh3bpk8vyy5" path="res://resources/sounds/effect/Coin.mp3" id="5_xnbhq"]
[ext_resource type="AudioStream" uid="uid://4wuuf1osk0yv" path="res://resources/sounds/effect/Low Boing.wav" id="6_m5px1"]
[ext_resource type="Texture2D" uid="uid://fn8qx72clh38" path="res://resources/characters/cock/rooster-a.svg" id="8_da2ca"]
[ext_resource type="Texture2D" uid="uid://ci2ik43ce82uy" path="res://resources/characters/cock/rooster-b.svg" id="9_0omr3"]
[sub_resource type="SpriteFrames" id="SpriteFrames_4v2ol"]
animations = [{
"frames": [],
"loop": true,
"name": &"idle",
"speed": 1.0
}, {
"frames": [],
"loop": true,
"name": &"walk",
"speed": 3.0
}]
[sub_resource type="SpriteFrames" id="SpriteFrames_jluqw"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("8_da2ca")
}],
"loop": true,
"name": &"idle",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": ExtResource("8_da2ca")
}, {
"duration": 1.0,
"texture": ExtResource("9_0omr3")
}],
"loop": true,
"name": &"walk",
"speed": 5.0
}]
[sub_resource type="CircleShape2D" id="CircleShape2D_h1v0q"]
radius = 61.204575
[node name="Rooster" instance=ExtResource("1_e5pl8")]
script = ExtResource("2_oqdqd")
displayName = "公鸡"
useStatic = true
metadata/_edit_horizontal_guides_ = [-188.0]
metadata/_edit_vertical_guides_ = [71.0]
[node name="weaponStore" parent="." index="1"]
process_mode = 4
[node name="PurpleCrystal" parent="weaponStore" index="0" instance=ExtResource("3_da2ca")]
[node name="BigLaser" parent="weaponStore" index="1" instance=ExtResource("4_0omr3")]
[node name="sprint" parent="sounds" index="0"]
stream = ExtResource("4_66s6c")
[node name="heal" parent="sounds" index="1"]
stream = ExtResource("4_k0yme")
[node name="miss" parent="sounds" index="2"]
stream = ExtResource("5_xnbhq")
[node name="hurt" parent="sounds" index="3"]
stream = ExtResource("6_m5px1")
[node name="texture" parent="." index="3"]
position = Vector2(0, -47)
sprite_frames = SubResource("SpriteFrames_4v2ol")
animation = &"walk"
[node name="staticAnimation" parent="texture" index="1"]
position = Vector2(0, -24)
sprite_frames = SubResource("SpriteFrames_jluqw")
animation = &"idle"
[node name="hitbox" parent="texture/hurtbox" index="0"]
position = Vector2(8, -28)
shape = SubResource("CircleShape2D_h1v0q")
[node name="normal" type="Node2D" parent="texture/weapons" index="0"]
position = Vector2(56, -69)
[node name="statebar" parent="." index="4" node_paths=PackedStringArray("entity")]
position = Vector2(0, -150)
entity = NodePath("..")