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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-29 07:21:54 +08:00
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Dog-Lynx-And-HCN/components/Abstracts/EffectBase.tscn
T
fallingshrimp 327afcc721 feat(战斗系统): 添加小鸡冲刺攻击技能及相关特效
实现小鸡的冲刺攻击能力,包括:
1. 新增ChickSprint子弹类型及场景
2. 为EntityBase添加拖尾粒子效果
3. 添加攻击蓄力特效和音效
4. 调整小鸡的攻击冷却时间和冲刺倍率
5. 优化TickTool工具类添加until方法
6. 修改世界背景z-index避免遮挡

调整战斗平衡性:
1. 降低默认冲刺倍率
2. 修改测试波次配置
3. 增加新的攻击方式选项
2025-08-29 13:56:31 +08:00

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[gd_scene load_steps=3 format=3 uid="uid://bcvuuy2m0pke0"]
[ext_resource type="Script" path="res://scripts/Statemachine/EffectController.gd" id="1_pt2rk"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_7cv4k"]
[node name="EffectBase" type="Node2D"]
script = ExtResource("1_pt2rk")
[node name="sounds" type="Node2D" parent="."]
unique_name_in_owner = true
[node name="spawn" type="AudioStreamPlayer2D" parent="sounds"]
[node name="particles" type="GPUParticles2D" parent="."]
unique_name_in_owner = true
amount = 30
process_material = SubResource("ShaderMaterial_7cv4k")
explosiveness = 1.0
[node name="stage" type="ColorRect" parent="."]
unique_name_in_owner = true
offset_left = -50.0
offset_top = -50.0
offset_right = 50.0
offset_bottom = 50.0
color = Color(1, 1, 1, 0)
[node name="animator" type="AnimationPlayer" parent="stage"]
unique_name_in_owner = true