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Dog-Lynx-And-HCN/resources/common/attackstar.svg.import
T
fallingshrimp 4e3425eda9 refactor: 重构资源路径和组件结构
- 将attackstar.svg从UI目录移动到resources/common目录
- 将VerticalColorBar.tscn从UI/Variants目录移动到根components目录
- 将LaserSummoner.tscn从Bullets/Common目录移动到Bullets根目录
- 移除调试日志打印语句
- 优化ItemStore.gd的getTexture方法默认值处理
- 更新相关场景和脚本中的资源引用路径
- 添加FeedFilter调试工具组件
- 优化ComponentManager初始化逻辑
2025-09-21 13:56:50 +08:00

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878 B
Plaintext

[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://chqmaeivt84b5"
path="res://.godot/imported/attackstar.svg-183bfa7a1d8c538e44ef724c3e3caa0d.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://resources/common/attackstar.svg"
dest_files=["res://.godot/imported/attackstar.svg-183bfa7a1d8c538e44ef724c3e3caa0d.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false