mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-28 23:11:54 +08:00
d4501ae45d
refactor: 重构子弹生成逻辑,支持分裂和折射效果 fix: 修复掉落物拾取范围和碰撞检测问题 style: 优化UI显示,添加武器品质和类型标签 docs: 更新字段描述,调整部分饲料名称和分类 perf: 优化数学工具函数,添加随机数处理工具 test: 调整波次生成逻辑,添加新敌人类型 build: 添加新资源文件和相关导入配置
25 lines
698 B
GDScript
25 lines
698 B
GDScript
extends BulletBase
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class_name PurpleCrystal
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func ai():
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PresetAIs.forward(self, rotation)
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func destroy(_beacuseMap: bool):
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EffectController.create(preload("res://components/Effects/PurpleCrystalExplosion.tscn"), global_position).shot()
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func split(index, total, _last):
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BulletBase.generate(
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preload("res://components/Bullets/PurpleCrystal.tscn"),
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launcher,
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position,
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deg_to_rad(360 / total * index),
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true
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)
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func refract(entity, _index, _total, _last):
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BulletBase.generate(
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preload("res://components/Bullets/PurpleCrystal.tscn"),
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launcher,
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position,
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position.angle_to_point(entity.position) if is_instance_valid(entity) else randf_range(0, deg_to_rad(360)),
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false,
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true
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)
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