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Files
Dog-Lynx-And-HCN/scripts/Contents/Bullets/PurpleCrystal.gd
T
fallingshrimp d4501ae45d feat: 添加新武器彩虹旗和紫水晶簇,调整饲料属性和数值
refactor: 重构子弹生成逻辑,支持分裂和折射效果

fix: 修复掉落物拾取范围和碰撞检测问题

style: 优化UI显示,添加武器品质和类型标签

docs: 更新字段描述,调整部分饲料名称和分类

perf: 优化数学工具函数,添加随机数处理工具

test: 调整波次生成逻辑,添加新敌人类型

build: 添加新资源文件和相关导入配置
2025-09-05 22:23:41 +08:00

25 lines
698 B
GDScript

extends BulletBase
class_name PurpleCrystal
func ai():
PresetAIs.forward(self, rotation)
func destroy(_beacuseMap: bool):
EffectController.create(preload("res://components/Effects/PurpleCrystalExplosion.tscn"), global_position).shot()
func split(index, total, _last):
BulletBase.generate(
preload("res://components/Bullets/PurpleCrystal.tscn"),
launcher,
position,
deg_to_rad(360 / total * index),
true
)
func refract(entity, _index, _total, _last):
BulletBase.generate(
preload("res://components/Bullets/PurpleCrystal.tscn"),
launcher,
position,
position.angle_to_point(entity.position) if is_instance_valid(entity) else randf_range(0, deg_to_rad(360)),
false,
true
)