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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-27 22:41:56 +08:00
Files
Dog-Lynx-And-HCN/scripts/Contents/Summons/LGBTFlag.gd
T
fallingshrimp c74087454a fix: 统一子弹伤害属性设置并添加类型检查
修改多个武器和召唤物的攻击逻辑,将直接设置damage属性改为设置baseDamage属性
添加BulletBase类型检查确保安全访问子弹属性
移除Weapon.gd中冗余的鼠标事件连接
2025-11-22 22:51:33 +08:00

32 lines
884 B
GDScript

extends SummonBase
var maxTraceTime: float = 0
var tracePower: float = 0
var count: int = 0
var angle: float = 0
func register():
fields[FieldStore.Entity.MAX_HEALTH] = 200
attackCooldownMap[0] = 1000
func ai():
tryAttack(0)
func attack(type):
if type == 0:
var tracer = EntityTool.findClosetEntity(position, get_tree(), false, true)
var startAngle = position.angle_to_point(tracer.getTrackingAnchor()) + deg_to_rad(randf_range(-1, 1) * 45)
for i in count:
if !is_instance_valid(tracer):
break
for bullet in BulletBase.generate(
ComponentManager.getBullet("LGBTBullet"),
myMaster,
findWeaponAnchor("normal"),
startAngle + deg_to_rad(i * angle)
):
if bullet is LGBTBullet:
bullet.tracer = tracer
bullet.baseDamage = atk
bullet.maxTraceTime = maxTraceTime
bullet.tracePower = tracePower
await TickTool.millseconds(50)