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cdf9544f1d
修改格挡子弹的伤害计算方式,现在会基于子弹基础伤害计算 调整格挡动画的时长从0.27秒增加到0.5秒 降低乾坤剑基础伤害从35点降至20点 新增伤害描述说明乾坤剑伤害基于化解伤害值
6 lines
234 B
Plaintext
6 lines
234 B
Plaintext
[gd_scene load_steps=2 format=3 uid="uid://deuuv6qc280ih"]
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[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_wh51a"]
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[node name="Yee" instance=ExtResource("1_wh51a")]
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