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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 15:01:53 +08:00
Files
Dog-Lynx-And-HCN/scripts/Contents/Weapons/Tree.gd
T
fallingshrimp aa3f34ca74 feat(武器): 增强格挡武器并添加新特效
增加格挡武器的攻击力从20提升至35
添加冲刺速度随气力增加的机制
为格挡和攻击添加新的视觉特效和音效
调整格挡子弹的碰撞检测形状
优化特效控制器逻辑确保正确释放资源
2026-03-21 18:55:32 +08:00

21 lines
614 B
GDScript

@tool
extends Weapon
func update(to: int, origin: Dictionary, _entity: EntityBase):
origin["atk"] += 5 * to * soulLevel
origin["count"] += 1 * (soulLevel - 1)
origin["max"] += 2 * (soulLevel - 1)
return origin
func attack(entity: EntityBase):
for bullet in BulletBase.generate(
ComponentManager.getBullet("Parrier"),
entity,
entity.texture.global_position,
entity.texture.global_position.angle_to_point(get_global_mouse_position()),
):
if bullet is ParrierBullet:
bullet.atk = readStore("atk")
bullet.maxParryTimes = readStore("count")
bullet.maxBallCount = readStore("max")
return true