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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-07 12:17:12 +08:00
Files
Dog-Lynx-And-HCN/components/Characters/Deepsea.tscn
T
fallingshrimp 3691a06f8b feat: 添加深海角色和木制子弹相关功能
添加深海角色及其攻击逻辑,包括两种攻击方式:
1. 随机发射水泥子弹
2. 向目标发射三发追踪木制子弹
新增木制子弹资源及脚本,实现追踪效果
调整武器树和波次配置,将深海加入测试波次
优化水泥子弹和筷子子弹的动画效果
2026-04-05 14:23:47 +08:00

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[gd_scene format=3 uid="uid://nl5h1vcfnn60"]
[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_g8my0"]
[ext_resource type="Script" uid="uid://be0o0iwf26hvx" path="res://scripts/Contents/Characters/Deepsea.gd" id="2_1qdp4"]
[ext_resource type="Texture2D" uid="uid://c6kpcsu1yohak" path="res://resources/characters/deepsea/0.png" id="2_5y3f7"]
[sub_resource type="SpriteFrames" id="SpriteFrames_5y3f7"]
animations = [{
"frames": [],
"loop": true,
"name": &"idle",
"speed": 5.0
}, {
"frames": [],
"loop": true,
"name": &"walk",
"speed": 5.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_1qdp4"]
size = Vector2(165, 349)
[node name="Deepsea" unique_id=1544856335 instance=ExtResource("1_g8my0")]
script = ExtResource("2_1qdp4")
displayName = "深海"
[node name="texture" parent="." index="3"]
sprite_frames = SubResource("SpriteFrames_5y3f7")
[node name="staticBackground" parent="texture" index="0"]
position = Vector2(0, -131)
texture = ExtResource("2_5y3f7")
[node name="hitbox" parent="texture/hurtbox" index="0"]
position = Vector2(-20.5, -123.5)
shape = SubResource("RectangleShape2D_1qdp4")
[node name="statebar" parent="." index="4"]
position = Vector2(0, -386)