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https://github.com/Rundll86/Dog-Lynx-And-HCN.git
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c5d58a14f7
添加新的白色灵魂武器,包括脚本、场景和资源文件 修改公鸡角色配置以使用新武器 优化子弹工具类和白色灵魂子弹的行为 添加获取窗口大小的工具方法
18 lines
605 B
GDScript
18 lines
605 B
GDScript
@tool
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extends Weapon
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func update(to, origin, _entity):
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origin["atk"] += 2 * to * soulLevel
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origin["count"] += 0.2 * to * soulLevel
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origin["radius"] /= 1 + 0.05 * to * soulLevel
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return origin
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func attack(entity: EntityBase):
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for i in readStore("count"):
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var myPos = get_global_mouse_position() + QuickUI.getWindowSize() * Vector2(randf_range(-1, 1) * 0.25, -1)
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for j in BulletBase.generate(ComponentManager.getBullet("WhiteSoul"), entity,
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myPos,
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myPos.angle_to_point(get_global_mouse_position() + MathTool.randv2_range(readStore("radius")))
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):
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j.damage = readStore("atk")
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return true
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