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4a33c420bb
将速度增长率从1.1降低至1.05以平衡游戏难度 为WhiteSoul子弹添加lifeTime属性防止内存泄漏
9 lines
130 B
GDScript
9 lines
130 B
GDScript
extends BulletBase
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func register():
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speed = 1
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func ai():
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speed *= 1.05
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damage = speed
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PresetBulletAI.forward(self, rotation)
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