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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-30 16:01:53 +08:00
Files
Dog-Lynx-And-HCN/components/Scenes/World.tscn
T
fallingshrimp 307e3dd63f feat(相机管理): 添加CameraManager类并实现玩家跟随
refactor(物品展示): 修改ItemShow状态机自动隐藏逻辑

feat(游戏逻辑): 添加玩家死亡时的游戏结束界面

style(场景配置): 调整World场景中相机节点位置和偏移

feat(UI): 为ItemShow添加显示动画并更新动画库
2025-08-28 08:15:18 +08:00

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[gd_scene load_steps=6 format=3 uid="uid://dmxi1ikn6avig"]
[ext_resource type="Script" path="res://scripts/Tools/WorldManager.gd" id="1_lxsxj"]
[ext_resource type="PackedScene" uid="uid://dfwg750a47ggx" path="res://components/Scenes/UI.tscn" id="2_04cdd"]
[ext_resource type="PackedScene" uid="uid://bm7ymrri6pykb" path="res://components/Characters/Rooster.tscn" id="3_5ui6q"]
[ext_resource type="Script" path="res://scripts/Tools/CameraManager.gd" id="5_mk7bv"]
[ext_resource type="Texture2D" uid="uid://ckk8kahhof06u" path="res://resources/maps/Castle 2.png" id="6_p0nkj"]
[node name="world" type="Node2D"]
y_sort_enabled = true
script = ExtResource("1_lxsxj")
[node name="UI" parent="." instance=ExtResource("2_04cdd")]
[node name="background" type="Sprite2D" parent="."]
z_index = -1
position = Vector2(468, 320)
texture = ExtResource("6_p0nkj")
[node name="rooster" parent="." groups=["players"] instance=ExtResource("3_5ui6q")]
[node name="camera" type="Camera2D" parent="."]
process_mode = 3
offset = Vector2(0, -80)
process_callback = 0
position_smoothing_enabled = true
script = ExtResource("5_mk7bv")