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Files
Dog-Lynx-And-HCN/scripts/Contents/Weapons/GrassWall.gd
T
fallingshrimp 205d6d8a12 fix(武器): 为所有武器攻击方法添加返回值
统一所有武器的attack方法,确保返回true以表示攻击成功执行
2026-03-07 09:08:39 +08:00

16 lines
422 B
GDScript

@tool
extends Weapon
func update(to: int, origin: Dictionary, _entity: EntityBase):
origin["atk"] += 1 * to * soulLevel
return origin
func attack(entity: EntityBase):
var wall = ObstacleBase.generate(
ComponentManager.getObstacle("GrassWall"),
get_global_mouse_position(),
entity.findWeaponAnchor("normal").angle_to_point(get_global_mouse_position()),
entity
)
wall.initHealth(readStore("atk"))
return true