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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 23:11:54 +08:00
Files
Dog-Lynx-And-HCN/components/Bullets/QKSwordHandler.tscn
T
fallingshrimp cc4b91797d feat(子弹系统): 添加QKSword子弹及其处理逻辑
实现QKSword子弹类型,包括子弹行为、生成逻辑和命中效果
- 新增QKSwordBullet类,实现追踪目标功能
- 新增QKSwordHandler处理命中后的子弹生成
- 修改ParryBall使其命中时生成QKSword子弹
- 调整CycleTimer的子弹偏移计算
- 为BulletBase添加afterSpawn回调
2026-03-18 22:39:44 +08:00

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[gd_scene load_steps=4 format=3 uid="uid://cocn5lqxetw2u"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_ixcon"]
[ext_resource type="Script" uid="uid://cmph2bim5oro5" path="res://scripts/Contents/Bullets/QKSwordHandler.gd" id="2_y2oc8"]
[sub_resource type="CircleShape2D" id="CircleShape2D_ixcon"]
radius = 50.0
[node name="QKSwordHandler" instance=ExtResource("1_ixcon")]
script = ExtResource("2_y2oc8")
[node name="hitbox" parent="." index="1"]
shape = SubResource("CircleShape2D_ixcon")