1
1
mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-10 13:47:12 +08:00
Files
Dog-Lynx-And-HCN/components/Characters/Bear.tscn
T
fallingshrimp e31fd1889e feat(角色): 为熊角色添加新的光枪攻击技能
添加新的光枪攻击类型(类型5),包括:
- 新增光枪子弹预制体及脚本
- 添加光枪音效资源
- 在熊角色中实现光枪攻击逻辑
- 新增光枪轨迹着色器
- 配置攻击冷却时间为5500ms

光枪攻击会发射10-15发彩色追踪子弹,形成环绕效果
2025-09-13 22:46:25 +08:00

159 lines
6.0 KiB
Plaintext

[gd_scene load_steps=30 format=3 uid="uid://m60bwhdpbem8"]
[ext_resource type="PackedScene" uid="uid://cvogxi7mktumf" path="res://components/Abstracts/EntityBase.tscn" id="1_3ves7"]
[ext_resource type="Script" path="res://scripts/Contents/Characters/Bear.gd" id="2_kh2af"]
[ext_resource type="Texture2D" uid="uid://dmy5lfw3jy2u4" path="res://resources/characters/bear/bear-walk-a.svg" id="2_umdul"]
[ext_resource type="AudioStream" uid="uid://dqhrycmnkwojq" path="res://resources/sounds/bossAttack/Bear/Arrow7.ogg" id="3_n5dji"]
[ext_resource type="Texture2D" uid="uid://dxlsg4p1xkqh0" path="res://resources/characters/bear/bear-walk-b.svg" id="3_o77du"]
[ext_resource type="Texture2D" uid="uid://cd5vnifacsc8t" path="res://resources/characters/bear/bear-walk-c.svg" id="4_encki"]
[ext_resource type="AudioStream" uid="uid://bxks728nvv83c" path="res://resources/sounds/bossAttack/Bear/SunDance.ogg" id="4_meklc"]
[ext_resource type="Texture2D" uid="uid://dsgtjdeggris7" path="res://resources/characters/bear/bear-walk-d.svg" id="5_mvydi"]
[ext_resource type="AudioStream" uid="uid://dhcm3pjj82xhg" path="res://resources/sounds/bossAttack/Bear/ForeverRainbow.ogg" id="5_vej16"]
[ext_resource type="Texture2D" uid="uid://d2mwi15jqmnek" path="res://resources/characters/bear/bear-walk-e.svg" id="6_rwuah"]
[ext_resource type="AudioStream" uid="uid://cqh2yvwcy83gg" path="res://resources/sounds/bossAttack/Bear/Sprint.ogg" id="6_x3jmu"]
[ext_resource type="AudioStream" uid="uid://ce8xjsh68momv" path="res://resources/sounds/bossAttack/Bear/Arrow7-2.ogg" id="7_0r2df"]
[ext_resource type="Texture2D" uid="uid://cli2fyulk3dsg" path="res://resources/characters/bear/bear-walk-f.svg" id="7_f0c6w"]
[ext_resource type="Texture2D" uid="uid://dadi3ud01bqxk" path="res://resources/characters/bear/bear-walk-g.svg" id="8_4c7bp"]
[ext_resource type="AudioStream" uid="uid://dd18jfva1knwm" path="res://resources/sounds/bossAttack/Bear/LightGun.ogg" id="8_qagkm"]
[ext_resource type="Texture2D" uid="uid://017nthmejh3g" path="res://resources/characters/bear/bear-walk-h.svg" id="9_bcby1"]
[sub_resource type="SpriteFrames" id="SpriteFrames_6tgxs"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("9_bcby1")
}],
"loop": true,
"name": &"idle",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": ExtResource("2_umdul")
}, {
"duration": 1.0,
"texture": ExtResource("3_o77du")
}, {
"duration": 1.0,
"texture": ExtResource("4_encki")
}, {
"duration": 1.0,
"texture": ExtResource("5_mvydi")
}, {
"duration": 1.0,
"texture": ExtResource("6_rwuah")
}, {
"duration": 1.0,
"texture": ExtResource("7_f0c6w")
}, {
"duration": 1.0,
"texture": ExtResource("8_4c7bp")
}, {
"duration": 1.0,
"texture": ExtResource("9_bcby1")
}],
"loop": true,
"name": &"walk",
"speed": 5.0
}]
[sub_resource type="CircleShape2D" id="CircleShape2D_hekxf"]
radius = 114.215
[sub_resource type="Curve" id="Curve_u430e"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_4vlq0"]
curve = SubResource("Curve_u430e")
[sub_resource type="Curve" id="Curve_hrxfa"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_f4sgy"]
curve = SubResource("Curve_hrxfa")
[sub_resource type="Gradient" id="Gradient_ep4dl"]
offsets = PackedFloat32Array(0, 0.16, 0.32, 0.48, 0.64, 0.8, 1)
colors = PackedColorArray(1, 0, 0, 1, 1, 0.447059, 0, 1, 1, 0.890625, 0, 1, 0, 0.820313, 0.128174, 1, 0, 1, 0.859375, 1, 0, 0.53125, 1, 1, 0.429688, 0, 1, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_53df5"]
gradient = SubResource("Gradient_ep4dl")
[sub_resource type="Gradient" id="Gradient_c54lm"]
colors = PackedColorArray(0.1, 0.1, 0.1, 1, 1, 1, 1, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_o57pq"]
gradient = SubResource("Gradient_c54lm")
[sub_resource type="Curve" id="Curve_wldwu"]
_data = [Vector2(0, 0.75), 0.0, 0.0, 0, 0, Vector2(1, 0.3), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_hk4ss"]
curve = SubResource("Curve_wldwu")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_5v3nj"]
particle_flag_disable_z = true
angle_min = 1.07288e-05
angle_max = 360.0
angle_curve = SubResource("CurveTexture_f4sgy")
spread = 180.0
initial_velocity_min = 200.0
initial_velocity_max = 300.0
gravity = Vector3(0, 0, 0)
scale_curve = SubResource("CurveTexture_hk4ss")
color = Color(10, 10, 10, 1)
color_ramp = SubResource("GradientTexture1D_o57pq")
color_initial_ramp = SubResource("GradientTexture1D_53df5")
alpha_curve = SubResource("CurveTexture_4vlq0")
[node name="Bear" instance=ExtResource("1_3ves7")]
script = ExtResource("2_kh2af")
displayName = "狗熊"
[node name="attack0" parent="sounds" index="5"]
stream = ExtResource("3_n5dji")
[node name="attack1" type="AudioStreamPlayer2D" parent="sounds" index="6"]
stream = ExtResource("4_meklc")
[node name="attack2" type="AudioStreamPlayer2D" parent="sounds" index="7"]
stream = ExtResource("5_vej16")
[node name="attack3" type="AudioStreamPlayer2D" parent="sounds" index="8"]
stream = ExtResource("6_x3jmu")
[node name="attack4" type="AudioStreamPlayer2D" parent="sounds" index="9"]
stream = ExtResource("7_0r2df")
[node name="attack5" type="AudioStreamPlayer2D" parent="sounds" index="10"]
stream = ExtResource("8_qagkm")
[node name="texture" parent="." index="2"]
position = Vector2(0, -80)
sprite_frames = SubResource("SpriteFrames_6tgxs")
animation = &"walk"
frame = 3
frame_progress = 0.835241
[node name="hitbox" parent="texture/hurtbox" index="0"]
shape = SubResource("CircleShape2D_hekxf")
[node name="normal" type="Node2D" parent="texture/weapons" index="0"]
[node name="sprintParticle" type="GPUParticles2D" parent="texture" index="6"]
unique_name_in_owner = true
z_index = -1
emitting = false
amount = 20
process_material = SubResource("ParticleProcessMaterial_5v3nj")
texture = ExtResource("2_umdul")
[node name="statebar" parent="." index="3"]
position = Vector2(0, -175)
[node name="movebox" parent="." index="4"]
disabled = true