mirror of
https://github.com/Rundll86/Dog-Lynx-And-HCN.git
synced 2026-05-28 06:51:54 +08:00
e581a4e381
修改茴香豆武器的散射角度从40°降低到20° 添加反弹伤害衰减20%的机制 当特效纹理ID为1时不计入反弹次数 更新武器描述模板和数值计算 移除不再使用的HXDBoom特效脚本
18 lines
649 B
GDScript
18 lines
649 B
GDScript
@tool
|
|
extends Weapon
|
|
|
|
func update(to: int, origin: Dictionary, _entity: EntityBase):
|
|
origin["atk"] += 1 * to * soulLevel
|
|
return origin
|
|
func attack(entity: EntityBase):
|
|
for i in readStore("atk"):
|
|
for bullet in BulletBase.generate(
|
|
ComponentManager.getBullet("HXD"),
|
|
entity,
|
|
entity.findWeaponAnchor("normal"),
|
|
entity.findWeaponAnchor("normal").angle_to_point(get_global_mouse_position()) + deg_to_rad(randf_range(-1, 1) * 20)
|
|
):
|
|
if bullet is HXDBullet:
|
|
bullet.maxBouncedTime = readStore("atk")
|
|
bullet.baseDamage = readStore("atk")
|