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Files
Dog-Lynx-And-HCN/scripts/Statemachine/WeaponShow.gd
T
fallingshrimp e5b23e7715 feat(武器系统): 添加武器背包功能及武器展示组件
实现武器背包功能,用于存储已获得的武器名称。新增WeaponShow组件,根据操作类型显示不同的武器信息。修改Feed.gd以支持武器展示逻辑,包括获取和提炼两种操作状态。
2025-09-21 16:49:52 +08:00

33 lines
839 B
GDScript

@tool
extends HBoxContainer
class_name WeaponShow
enum Operation {
GET,
EXTRACT,
}
@export var weapon: PackedScene = null
@export var operation: Operation = Operation.GET
@onready var operationLabel: Label = $"%operation"
@onready var avatarRect: TextureRect = $"%avatar"
@onready var nameLabel: Label = $"%name"
@onready var soulShow: ItemShow = $"%soul"
func _ready():
var weaponInstance = weapon.instantiate() as Weapon
avatarRect.texture = weaponInstance.avatarTexture
nameLabel.text = weaponInstance.displayName
soulShow.count = weaponInstance.soulLevel
if operation == Operation.GET:
operationLabel.text = "获得"
avatarRect.visible = true
nameLabel.visible = true
soulShow.visible = false
else:
operationLabel.text = "提炼"
avatarRect.visible = false
nameLabel.visible = false
soulShow.visible = true