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Files
Dog-Lynx-And-HCN/scripts/Tools/Managers/WorldManager.gd
T
fallingshrimp e688f7f0c1 feat(ComponentManager): 实现组件管理器并初始化子弹资源
refactor(DirTool): 添加获取无扩展名文件名的方法
feat(WorldManager): 初始化ComponentManager

新增多个子弹资源文件并移动至统一目录
包括ForeverRainbow、ArrowSeven、SunDance、HeavyCrystal和LightGun
2025-09-21 13:05:20 +08:00

19 lines
393 B
GDScript

extends Node2D
class_name WorldManager
static var rootNode: Node2D
static var tree: SceneTree
static var runningTime: int = 0
func _ready():
tree = get_tree()
rootNode = self
ComponentManager.init()
func _physics_process(delta):
runningTime += delta * 1000
if EntityBase.mobCount() == 0 and runningTime > 3000:
UIState.setPanel("MakeFeed")
static func getTime():
return runningTime