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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-05-28 23:11:54 +08:00
Files
Dog-Lynx-And-HCN/components/UI/ItemDropped.tscn
T
fallingshrimp 8de262a615 feat(实体系统): 添加敌人等级系统并调整相关UI和游戏规则
为敌人实体添加等级属性,影响生命值和伤害
在状态栏和Boss血条中显示等级信息
调整游戏规则增加难度相关的属性成长系数
修改粒子效果角度和波次生成逻辑
2025-08-28 11:00:19 +08:00

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[gd_scene load_steps=13 format=3 uid="uid://cxcvc1rjvm8i2"]
[ext_resource type="Script" path="res://scripts/Statemachine/ItemDropped.gd" id="1_v2djl"]
[ext_resource type="Texture2D" uid="uid://bks8jmctleina" path="res://resources/items/baseball.svg" id="2_4hl42"]
[sub_resource type="CircleShape2D" id="CircleShape2D_7lt1c"]
radius = 2.0
[sub_resource type="Curve" id="Curve_11h7l"]
_data = [Vector2(0, 0.5), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_u4ger"]
curve = SubResource("Curve_11h7l")
[sub_resource type="Curve" id="Curve_h22hm"]
min_value = -1.0
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, -1), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_orbge"]
curve = SubResource("Curve_h22hm")
[sub_resource type="Gradient" id="Gradient_2h3cl"]
colors = PackedColorArray(0.44, 0.44, 0.44, 1, 1, 1, 1, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_5p7rs"]
gradient = SubResource("Gradient_2h3cl")
[sub_resource type="Curve" id="Curve_pp2gs"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_1ot48"]
curve = SubResource("Curve_pp2gs")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_jfwfg"]
particle_flag_disable_z = true
emission_shape = 1
emission_sphere_radius = 15.0
angle_min = 1.07288e-05
angle_max = 90.0
angle_curve = SubResource("CurveTexture_orbge")
gravity = Vector3(0, 0, 0)
scale_min = 5.0
scale_max = 10.0
scale_curve = SubResource("CurveTexture_1ot48")
color_initial_ramp = SubResource("GradientTexture1D_5p7rs")
alpha_curve = SubResource("CurveTexture_u4ger")
[node name="ItemDropped" type="RigidBody2D"]
script = ExtResource("1_v2djl")
metadata/_edit_vertical_guides_ = [15.0, -15.0]
[node name="texture" type="Sprite2D" parent="."]
unique_name_in_owner = true
scale = Vector2(0.5, 0.5)
texture = ExtResource("2_4hl42")
[node name="hitbox" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_7lt1c")
[node name="particles" type="GPUParticles2D" parent="."]
amount = 50
process_material = SubResource("ParticleProcessMaterial_jfwfg")