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mirror of https://github.com/Rundll86/Dog-Lynx-And-HCN.git synced 2026-06-07 20:27:13 +08:00
Files
Dog-Lynx-And-HCN/components/Bullets/InfinitySword.tscn
T
fallingshrimp f018378053 feat(子弹): 添加无限之剑子弹资源和脚本
添加无限之剑子弹相关资源文件、脚本和场景配置
实现子弹基础AI逻辑
为Wuwei子弹添加空shoot方法
2026-04-02 22:49:34 +08:00

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[gd_scene format=3 uid="uid://x1xi4efivpwj"]
[ext_resource type="PackedScene" uid="uid://crtdkysmnkith" path="res://components/Abstracts/BulletBase.tscn" id="1_na6tw"]
[ext_resource type="Script" uid="uid://b7vswg8ju8a0u" path="res://scripts/Contents/Bullets/InfinitySword.gd" id="2_nbqhn"]
[ext_resource type="Texture2D" uid="uid://dbltogf6kgtic" path="res://resources/bullets/infinity-sword/Effect_DangerJumpSlash5.png" id="2_v6780"]
[ext_resource type="Texture2D" uid="uid://bp687pj8b7wv0" path="res://resources/bullets/infinity-sword/Effect_DangerJumpSlash6.png" id="3_nbqhn"]
[ext_resource type="Texture2D" uid="uid://btam58pjvht66" path="res://resources/bullets/infinity-sword/Effect_DangerJumpSlash7.png" id="4_d85mn"]
[ext_resource type="Texture2D" uid="uid://cpaqjor8cb8gb" path="res://resources/bullets/infinity-sword/Effect_DangerJumpSlash8.png" id="5_6n88i"]
[ext_resource type="Texture2D" uid="uid://ckmkpkkxpui3b" path="res://resources/bullets/infinity-sword/Effect_DangerJumpSlash9.png" id="6_bk7mn"]
[ext_resource type="Texture2D" uid="uid://fewvfwxtw5bu" path="res://resources/bullets/infinity-sword/Effect_DangerJumpSlash10.png" id="7_3cvbl"]
[sub_resource type="SpriteFrames" id="SpriteFrames_c741v"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("2_v6780")
}, {
"duration": 1.0,
"texture": ExtResource("3_nbqhn")
}, {
"duration": 1.0,
"texture": ExtResource("4_d85mn")
}, {
"duration": 1.0,
"texture": ExtResource("5_6n88i")
}, {
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"texture": ExtResource("6_bk7mn")
}, {
"duration": 1.0,
"texture": ExtResource("7_3cvbl")
}],
"loop": false,
"name": &"default",
"speed": 15.0
}]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_v6780"]
radius = 124.0
height = 580.0
[node name="InfinitySword" unique_id=2133299016 instance=ExtResource("1_na6tw")]
script = ExtResource("2_nbqhn")
autoPlayTexture = true
[node name="texture" parent="." index="0"]
rotation = 2.9485245
scale = Vector2(0.5, 0.5)
sprite_frames = SubResource("SpriteFrames_c741v")
frame = 1
[node name="hitbox" parent="." index="1"]
shape = SubResource("CapsuleShape2D_v6780")