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Files
Dog-Lynx-And-HCN/scripts/Contents/Weapons/BigLaser.gd
T
fallingshrimp f099242f18 feat(武器): 添加大激光武器并更新武器卡组件
实现大激光武器功能,包括攻击逻辑和属性配置
将武器卡的选择按钮重命名为更新按钮以更准确反映功能
调整武器卡描述文本居中显示并更新能量消耗数值
2025-09-06 08:05:43 +08:00

12 lines
407 B
GDScript

extends Weapon
class_name BigLaserWeapon
func update(to: int, origin: Dictionary, _entity: EntityBase):
origin["atk"] += 5 * to
origin["time"] /= 1.1
return origin
func attack(entity: EntityBase):
var weaponPos = entity.findWeaponAnchor("normal")
BulletBase.generate(preload("res://components/Bullets/BigLaser.tscn"), entity, weaponPos, (get_global_mouse_position() - weaponPos).angle())
return true